]> git.pond.sub.org Git - empserver/blobdiff - src/lib/player/empdis.c
Indented with src/scripts/indent-emp.
[empserver] / src / lib / player / empdis.c
index 3c54dcdd808147cbde6c2edd6199bb14e551b5fa..5c9da90b8a267782c5ebd6023163c9f91fa0b30c 100644 (file)
 #include <signal.h>
 
 #define KEEP_COMMANDS 50
-s_char player_commands[KEEP_COMMANDS][1024 + 8];
-int    player_commands_index = 0;
+s_char player_commands[KEEP_COMMANDS][1024 + 8];
+int player_commands_index = 0;
 
 int
 getcommand(s_char *combufp)
 {
-    struct     natstr *natp;
+    struct natstr *natp;
     s_char buf[1024];
-    
+
 /* Note this now assumes a 1024 byte buffer is being passed in */
     natp = getnatp(player->cnum);
     if (++player_commands_index >= KEEP_COMMANDS)
-               player_commands_index = 0;
+       player_commands_index = 0;
     sprintf(player_commands[player_commands_index], "%3d %3d [prompt]",
-                       player_commands_index, player->cnum);
+           player_commands_index, player->cnum);
     do {
-               prprompt(natp->nat_minused, natp->nat_btu);
-               buf[0] = 0;
-               if (recvclient(buf, 1024) < 0) {
-                       return -1;
-               }
+       prprompt(natp->nat_minused, natp->nat_btu);
+       buf[0] = 0;
+       if (recvclient(buf, 1024) < 0) {
+           return -1;
+       }
     } while (buf[0] == 0);
     if (++player_commands_index >= KEEP_COMMANDS)
-               player_commands_index = 0;
+       player_commands_index = 0;
     sprintf(player_commands[player_commands_index], "%3d %3d %s",
-                       player_commands_index, player->cnum, buf);
+           player_commands_index, player->cnum, buf);
     copy(buf, combufp);
     return (strlen(combufp));
 }
@@ -91,63 +91,64 @@ getcommand(s_char *combufp)
 void
 init_player_commands(void)
 {
-       int     i;
+    int i;
 
-       for (i = 0; i < KEEP_COMMANDS; ++i)
-               *player_commands[i] = 0;
+    for (i = 0; i < KEEP_COMMANDS; ++i)
+       *player_commands[i] = 0;
 }
 
 void
 log_last_commands(void)
 {
-       int i;
-
-       logerror("Most recent player commands:");
-       for (i = player_commands_index; i >=0; --i)
-               if (*player_commands[i])
-                       logerror("%s", player_commands[i]+4);
-       for (i = KEEP_COMMANDS - 1; i > player_commands_index; --i)
-               if (*player_commands[i])
-                       logerror("%s", player_commands[i]+4);
+    int i;
+
+    logerror("Most recent player commands:");
+    for (i = player_commands_index; i >= 0; --i)
+       if (*player_commands[i])
+           logerror("%s", player_commands[i] + 4);
+    for (i = KEEP_COMMANDS - 1; i > player_commands_index; --i)
+       if (*player_commands[i])
+           logerror("%s", player_commands[i] + 4);
 }
 
 int
 explain(void)
 {
-       extern struct cmndstr player_coms[];
-       register s_char *format;
-       register int i;
-
-       pr("\t\tCurrent EMPIRE Command List\n");
-       pr("\t\t------- ------ ------- ----\n");
-       pr("Initial number is cost in B.T.U. units.\n");
-       pr("Next 2 chars (if present) are:\n");
-       pr("$ - must be non-broke\tc -- must have capital\n");
-       pr("Args in [brackets] are optional.\n");
-       if (player->nstat > 4) {
-               pr("All-caps args in <angle brackets>");
-               pr(" have the following meanings:\n");
-               pr("  <NUM> :: a number in unspecified units\n");
-               pr("  <COMM> :: a commodity such as `food', `guns', etc\n");
-               pr("  <VAR> :: a commodity such as `food', `guns', etc\n");
-               pr("  <TYPE> :: an item type such as `ship', `plane', etc\n");
-       }
-       for (i = 0; (format = player_coms[i].c_form) != 0; i++) {
-               if ((player_coms[i].c_permit & player->ncomstat) == player_coms[i].c_permit){
-                       pr("%2d ", player_coms[i].c_cost);
-                       if ((player_coms[i].c_permit & MONEY) == MONEY)
-                           pr("$");
-                       else
-                           pr(" ");
-                       if ((player_coms[i].c_permit & CAP) == CAP)
-                           pr("c");
-                       else
-                           pr(" ");
-                       pr(" %s\n", format);
-               }
+    extern struct cmndstr player_coms[];
+    register s_char *format;
+    register int i;
+
+    pr("\t\tCurrent EMPIRE Command List\n");
+    pr("\t\t------- ------ ------- ----\n");
+    pr("Initial number is cost in B.T.U. units.\n");
+    pr("Next 2 chars (if present) are:\n");
+    pr("$ - must be non-broke\tc -- must have capital\n");
+    pr("Args in [brackets] are optional.\n");
+    if (player->nstat > 4) {
+       pr("All-caps args in <angle brackets>");
+       pr(" have the following meanings:\n");
+       pr("  <NUM> :: a number in unspecified units\n");
+       pr("  <COMM> :: a commodity such as `food', `guns', etc\n");
+       pr("  <VAR> :: a commodity such as `food', `guns', etc\n");
+       pr("  <TYPE> :: an item type such as `ship', `plane', etc\n");
+    }
+    for (i = 0; (format = player_coms[i].c_form) != 0; i++) {
+       if ((player_coms[i].c_permit & player->ncomstat) ==
+           player_coms[i].c_permit) {
+           pr("%2d ", player_coms[i].c_cost);
+           if ((player_coms[i].c_permit & MONEY) == MONEY)
+               pr("$");
+           else
+               pr(" ");
+           if ((player_coms[i].c_permit & CAP) == CAP)
+               pr("c");
+           else
+               pr(" ");
+           pr(" %s\n", format);
        }
-       pr("For further info on command syntax see \"info Syntax\".\n");
-       return RET_OK;
+    }
+    pr("For further info on command syntax see \"info Syntax\".\n");
+    return RET_OK;
 }
 
 /*
@@ -156,79 +157,79 @@ explain(void)
 int
 gamedown(void)
 {
-       extern  s_char *downfil;
-       int     downf;
-       struct  telstr tgm;
-       s_char  buf[1024];
+    extern s_char *downfil;
+    int downf;
+    struct telstr tgm;
+    s_char buf[1024];
 
-       if (player->god)
-               return 0;
+    if (player->god)
+       return 0;
 #if !defined(_WIN32)
-       if ((downf = open(downfil, O_RDONLY, 0)) < 0)
+    if ((downf = open(downfil, O_RDONLY, 0)) < 0)
 #else
-       if ((downf = open(downfil, O_RDONLY|O_BINARY, 0)) < 0)
+    if ((downf = open(downfil, O_RDONLY | O_BINARY, 0)) < 0)
 #endif
-               return 0;
-       if (read(downf, (s_char *) &tgm, sizeof(tgm)) != sizeof(tgm)) {
-               logerror("bad header on login message (downfil)");
-               close(downf);
-               return 1;
-       }
-       if (read(downf, buf, tgm.tel_length) != tgm.tel_length) {
-               logerror("bad length %d on login message", tgm.tel_length);
-               close(downf);
-               return 1;
-       }
-       if (tgm.tel_length >= (long)sizeof(buf))
-               tgm.tel_length = sizeof(buf)-1;
-       buf[tgm.tel_length] = 0;
-       pr(buf);
-       pr("\nThe game is down\n");
-       (void) close(downf);
+       return 0;
+    if (read(downf, (s_char *)&tgm, sizeof(tgm)) != sizeof(tgm)) {
+       logerror("bad header on login message (downfil)");
+       close(downf);
        return 1;
+    }
+    if (read(downf, buf, tgm.tel_length) != tgm.tel_length) {
+       logerror("bad length %d on login message", tgm.tel_length);
+       close(downf);
+       return 1;
+    }
+    if (tgm.tel_length >= (long)sizeof(buf))
+       tgm.tel_length = sizeof(buf) - 1;
+    buf[tgm.tel_length] = 0;
+    pr(buf);
+    pr("\nThe game is down\n");
+    (void)close(downf);
+    return 1;
 }
 
 void
 daychange(time_t now)
 {
-       struct  natstr *natp;
-       struct  tm *tm;
-
-       natp = getnatp(player->cnum);
-       tm = localtime(&now);
-       if ((tm->tm_yday % 128) != natp->nat_dayno) {
-               natp->nat_dayno = tm->tm_yday % 128;
-               natp->nat_minused = 0;
-       }
+    struct natstr *natp;
+    struct tm *tm;
+
+    natp = getnatp(player->cnum);
+    tm = localtime(&now);
+    if ((tm->tm_yday % 128) != natp->nat_dayno) {
+       natp->nat_dayno = tm->tm_yday % 128;
+       natp->nat_minused = 0;
+    }
 }
 
 int
 getminleft(time_t now, int *hour, int *mpd)
 {
-       s_char  *bp;
-       struct  tm *tm;
-       int     nminleft;
-       int     curtime;
-       struct  natstr *natp;
-       int     n;
-
-       tm = localtime(&now);
-       curtime = tm->tm_min + tm->tm_hour * 60;
-       if (NULL != (bp = kw_find("minutes")))
-               kw_parse(CF_VALUE, bp, mpd);
-       natp = getnatp(player->cnum);
-       nminleft = *mpd - natp->nat_minused;
-       if (NULL != (bp = kw_find("hours"))) {
-               /*
-                * assume hours has already been set; just verify
-                * that it is present
-                */
-               n = hour[1] - curtime;
-               if (n < nminleft)
-                       nminleft = n;
-       }
-       n = 60*24 - (tm->tm_min + tm->tm_hour*60);
+    s_char *bp;
+    struct tm *tm;
+    int nminleft;
+    int curtime;
+    struct natstr *natp;
+    int n;
+
+    tm = localtime(&now);
+    curtime = tm->tm_min + tm->tm_hour * 60;
+    if (NULL != (bp = kw_find("minutes")))
+       kw_parse(CF_VALUE, bp, mpd);
+    natp = getnatp(player->cnum);
+    nminleft = *mpd - natp->nat_minused;
+    if (NULL != (bp = kw_find("hours"))) {
+       /*
+        * assume hours has already been set; just verify
+        * that it is present
+        */
+       n = hour[1] - curtime;
        if (n < nminleft)
-               nminleft = n;
-       return nminleft;
+           nminleft = n;
+    }
+    n = 60 * 24 - (tm->tm_min + tm->tm_hour * 60);
+    if (n < nminleft)
+       nminleft = n;
+    return nminleft;
 }