/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
/*
* returns true if down
*/
-int
-gamedown(void)
+static int
+gamedown(int suppress_deity_message)
{
FILE *down_fp;
struct telstr tgm;
char buf[MAXTELSIZE + 1]; /* UTF-8 */
- if (player->god)
- return 0;
if ((down_fp = fopen(downfil, "rb")) == NULL)
return 0;
if (fread(&tgm, sizeof(tgm), 1, down_fp) != 1) {
return 1;
}
buf[tgm.tel_length] = 0;
+ fclose(down_fp);
+ if (player->god) {
+ if (!suppress_deity_message)
+ pr("The game is down\n");
+ return 0;
+ }
uprnf(buf);
pr("\nThe game is down\n");
- fclose(down_fp);
return 1;
}
return 0;
}
- if ((natp->nat_stat == STAT_ACTIVE || natp->nat_stat == STAT_SANCT)
+ if (gamedown(suppress_deity_message))
+ return 0;
+
+ if ((natp->nat_stat != STAT_GOD && natp->nat_stat != STAT_VIS)
&& natp->nat_timeused > m_m_p_d * 60) {
pr("Max minutes per day limit exceeded.\n");
return 0;