/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Thomas Ruschak, 1992
* Ken Stevens, 1995
* Steve McClure, 1996-2000
- * Markus Armbruster, 2004-2012
+ * Markus Armbruster, 2004-2013
*/
/*
1, drop, C_MOD, NORM + MONEY + CAP},
{"dump <SECTS> [<fields>]", 0, dump, 0, NORM},
{"echo [<string>]", 0, echo, 0, 0},
- {"edit <l|s|p|u|c> <SECTS|SHIPS|PLANES|LANDS|NATS> [<KEY> <VALUE>]...",
+ {"edit <l|s|p|u|n|c> <SECTS|SHIPS|PLANES|LANDS|NUKES|NATS> [<KEY> <VALUE>]...",
0, edit, C_MOD, GOD},
{"enable", 0, enab, C_MOD, GOD},
{"enlist <SECTS> <NUM>", 2, enli, C_MOD, NORM + MONEY + CAP},
{"sorder <SHIPS>", 0, sorde, 0, NORM},
{"spy <SECTS>", 1, spy, C_MOD, NORM + CAP},
{"sstat <SHIPS>", 0, sstat, 0, NORM},
- {"start <TYPE> <SECTS|PLANES|SHIPS|UNITS>", 1, start, C_MOD, NORM},
+ {"start <TYPE> <SECTS|PLANES|SHIPS|UNITS|NUKES>", 1, start, C_MOD, NORM},
{"starvation [<SECTS>|l <UNITS>|s <SHIPS>]", 0, starve, 0, NORM},
- {"stop <TYPE> <SECTS|PLANES|SHIPS|UNITS>", 1, stop, C_MOD, NORM},
+ {"stockpile <STOCKPILE> <NUKES>", 0, stoc, C_MOD, NORM},
+ {"stop <TYPE> <SECTS|PLANES|SHIPS|UNITS|NUKES>", 1, stop, C_MOD, NORM},
{"strength <SECTS>", 1, stre, C_MOD, NORM},
{"supply <LAND UNITS>", 1, supp, C_MOD, NORM + CAP},
{"survey <SELECTOR> <SECTS>", 0, surv, C_MOD, NORM},