/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* Known contributors to this file:
* Dave Pare, 1994
* Steve McClure, 2000
- * Markus Armbruster, 2007
+ * Markus Armbruster, 2007-2014
*/
#include <config.h>
#include "optlist.h"
#include "player.h"
#include "prototypes.h"
-#include "sect.h"
int
init_nats(void)
{
static int nstat[] = {
/* must match nat_status */
- 0, VIS, VIS, SANCT, NORM, GOD | CAP | MONEY
+ 0, NONVIS, 0, SANCT | NONVIS, NORM | NONVIS,
+ GOD | NORM | NONVIS | CAP | MONEY
};
if (CANT_HAPPEN(pl->cnum != np->nat_cnum))
pl->nstat |= MONEY;
if (np->nat_stat == STAT_ACTIVE && !influx(np))
pl->nstat |= CAP;
+ if (running_test_suite)
+ pl->nstat |= TESTING;
pl->nstat |= EXEC;
return pl->nstat;
}