/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#endif
#include <errno.h>
-struct cmndstr login_coms[];
+extern struct cmndstr login_coms[];
/*ARGSUSED*/
}
player->state = PS_SHUTDOWN;
if (!io_eof(player->iop)) {
- (void)pr_player(player, C_EXIT, "so long...\n");
+ pr_player(player, C_EXIT, "so long...\n");
io_noblocking(player->iop, 0);
while (io_output(player->iop, IO_WAIT) > 0) ;
}
static int
play_cmd(void)
{
- extern char *banfil;
struct player *other;
natid cnum;
struct natstr *natp;