pr_id(player, C_INIT, "Empire server ready\n");
for (;;) {
- io_output(player->iop, 1);
+ io_output(player->iop, (time_t)-1);
if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
res = io_input(player->iop, player->curup + minutes(max_idle));
if (res <= 0) {