static int
command(void)
{
+ struct natstr *natp = getnatp(player->cnum);
char *redir; /* UTF-8 */
- char scanspace[1024];
time_t now;
+ prprompt(natp->nat_timeused / 60, natp->nat_btu);
if (getcommand(player->combuf) < 0)
return player->aborted;
now = time(NULL);
update_timeused(now);
- if (!player->god && !may_play_now(getnatp(player->cnum), now))
+ if (!player->god && !may_play_now(natp, now))
return 0;
- if (parse(player->combuf, scanspace, player->argp, player->comtail,
- &player->condarg, &redir) < 0) {
+ if (parse(player->combuf, player->argbuf, player->argp,
+ player->comtail, &player->condarg, &redir) < 0) {
pr("See \"info Syntax\"?\n");
} else {
if (dispatch(player->combuf, redir) < 0)
int old_nstat;
char buf[128];
- if (player->eof || player->state == PS_SHUTDOWN)
- return 0;
natp = getnatp(player->cnum);
if (player->dolcost > 100.0)
pr("That just cost you $%.2f\n", player->dolcost);
time(&player->curup);
update_timeused(player->curup);
- if (!may_play_now(natp, player->curup))
+ if (player->eof || player->state == PS_SHUTDOWN
+ || !may_play_now(natp, player->curup))
return 0;
+
if (player->btused) {
natp->nat_btu -= player->btused;
player->btused = 0;
return 1;
}
-/* Is ARG one of the player's last command's arguments? */
-static int
-is_command_arg(char *arg)
-{
- int i;
-
- for (i = 1; i < 128 && player->argp[i]; i++) {
- if (arg == player->argp[i])
- return 1;
- }
- return 0;
-}
-
/*
* Make all objects stale if ARG is one of the player's command arguments.
* See ef_make_stale() for what "making stale" means.
void
make_stale_if_command_arg(char *arg)
{
- if (is_command_arg(arg))
+ if (player->argbuf <= arg
+ && arg <= player->argbuf + sizeof(player->argbuf))
ef_make_stale();
}
int
execute(void)
{
- char buf[1024];
+ char buf[1024]; /* UTF-8 */
int failed;
- char *p;
+ char *p; /* UTF-8 */
char *redir; /* UTF-8 */
- char scanspace[1024];
failed = 0;
- p = getstarg(player->comtail[1], "File? ", buf);
+ p = player->comtail[1];
+ if (!p)
+ p = ugetstring("File? ", buf);
if (p == NULL || *p == '\0')
return RET_SYN;
prexec(p);
while (!failed && status()) {
player->nstat &= ~EXEC;
- if (recvclient(buf, sizeof(buf)) < 0)
+ if (getcommand(player->combuf) < 0)
break;
- if (parse(buf, scanspace, player->argp, player->comtail,
- &player->condarg, &redir) < 0) {
+ if (parse(player->combuf, player->argbuf, player->argp,
+ player->comtail, &player->condarg, &redir) < 0) {
failed = 1;
continue;
}
- pr("\nExecute : %s\n", buf);
+ pr("\nExecute : ");
+ uprnf(buf);
+ pr("\n");
if (redir) {
pr("Execute : redirection not supported\n");
failed = 1;