int
have_looked(u_char uid, struct shiplook *head)
{
- struct shiplook *s;
+ struct shiplook *s;
- s=head;
- if (s->uid == -1)
- return 0;
+ s = head;
+ if (s->uid == -1)
+ return 0;
- while (s != ((struct shiplook *)0)){
- if (s->uid == uid)
- return s->looked;
- s=s->next;
- }
+ while (s != ((struct shiplook *)0)) {
+ if (s->uid == uid)
+ return s->looked;
+ s = s->next;
+ }
- return 0;
+ return 0;
}
int
have_found(u_char uid, struct shiplook *head)
{
- struct shiplook *s;
+ struct shiplook *s;
- s=head;
- if (s->uid == -1)
- return 0;
+ s = head;
+ if (s->uid == -1)
+ return 0;
- while (s != ((struct shiplook *)0)){
- if (s->uid == uid)
- return s->found;
- s=s->next;
- }
+ while (s != ((struct shiplook *)0)) {
+ if (s->uid == uid)
+ return s->found;
+ s = s->next;
+ }
- return 0;
+ return 0;
}
void
set_have_looked(u_char uid, struct shiplook *head)
{
- struct shiplook *s,*s2;
-
- s=head;
- if (s->uid == -1){
- s->uid=uid;
- s->looked=1;
- s->found=0;
- s->next=(struct shiplook *)0;
- }
+ struct shiplook *s, *s2;
- while (s != ((struct shiplook *)0)){
- if (s->uid == uid){
- s->looked=1;
- return;
- }
- s2=s;
- s=s->next;
- }
-
- s=(struct shiplook *)malloc(sizeof(struct shiplook));
- bzero((s_char *)s,sizeof(struct shiplook));
- s2->next = s;
+ s = head;
+ if (s->uid == -1) {
s->uid = uid;
s->looked = 1;
+ s->found = 0;
s->next = (struct shiplook *)0;
+ }
+
+ while (s != ((struct shiplook *)0)) {
+ if (s->uid == uid) {
+ s->looked = 1;
+ return;
+ }
+ s2 = s;
+ s = s->next;
+ }
+
+ s = (struct shiplook *)malloc(sizeof(struct shiplook));
+ bzero((s_char *)s, sizeof(struct shiplook));
+ s2->next = s;
+ s->uid = uid;
+ s->looked = 1;
+ s->next = (struct shiplook *)0;
}
void
set_have_found(u_char uid, struct shiplook *head)
{
- struct shiplook *s,*s2;
-
- s=head;
- if (s->uid == -1){
- s->uid=uid;
- s->looked=0;
- s->found=1;
- s->next=(struct shiplook *)0;
- }
-
-
- while (s != ((struct shiplook *)0)){
- if (s->uid == uid){
- s->found=1;
- return;
- }
- s2=s;
- s=s->next;
- }
+ struct shiplook *s, *s2;
- s=(struct shiplook *)malloc(sizeof(struct shiplook));
- bzero((s_char *)s,sizeof(struct shiplook));
- s2->next = s;
+ s = head;
+ if (s->uid == -1) {
s->uid = uid;
+ s->looked = 0;
s->found = 1;
s->next = (struct shiplook *)0;
+ }
+
+
+ while (s != ((struct shiplook *)0)) {
+ if (s->uid == uid) {
+ s->found = 1;
+ return;
+ }
+ s2 = s;
+ s = s->next;
+ }
+
+ s = (struct shiplook *)malloc(sizeof(struct shiplook));
+ bzero((s_char *)s, sizeof(struct shiplook));
+ s2->next = s;
+ s->uid = uid;
+ s->found = 1;
+ s->next = (struct shiplook *)0;
}
int
print_found(struct shiplook *head)
{
- struct shiplook *s;
- extern s_char *effadv(int);
- int first;
- struct mchrstr *mp;
- struct shpstr ship;
-
- s=head;
- first = 1;
- if (s->uid == -1)
- return 0;
-
- while (s != ((struct shiplook *)0)){
- getship(s->uid,&ship);
- mp = &mchr[(int)ship.shp_type];
- if (first) {
- pr(" # player->owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ship.shp_uid,
- cname(ship.shp_own),
- effadv(ship.shp_effic),
- prship(&ship));
- s=s->next;
+ struct shiplook *s;
+ extern s_char *effadv(int);
+ int first;
+ struct mchrstr *mp;
+ struct shpstr ship;
+
+ s = head;
+ first = 1;
+ if (s->uid == -1)
+ return 0;
+
+ while (s != ((struct shiplook *)0)) {
+ getship(s->uid, &ship);
+ mp = &mchr[(int)ship.shp_type];
+ if (first) {
+ pr(" # player->owner eff type\n");
+ first = 0;
}
+ pr("(#%3d) %10.10s %12.12s %s\n", ship.shp_uid,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ s = s->next;
+ }
- return 1;
+ return 1;
}