/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* border.c: Create a border around a map
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#include <config.h>
#include "prototypes.h"
#include "xy.h"
+/*
+ * space-fill a map or radar scan;
+ * null terminate
+ */
+void
+blankfill(char *ptr, struct range *range, int size)
+{
+ char *p;
+ int row;
+ int col;
+
+ for (row = 0; row < range->height; row++) {
+ col = (range->width + 1) * (size + 1) / 2 - 1;
+ p = ptr;
+ while (--col >= 0)
+ *p++ = ' ';
+ *p = 0;
+ ptr += MAPWIDTH(size);
+ }
+}
+
void
border(struct range *rp, char *prefstr, char *sep)
int posi, n, x;
if ((WORLD_X / 2) >= 100) {
- if (rp->lx + rp->width > 99 || rp->hx - rp->width < -99) {
+ if (rp->lx + rp->width > 100 || rp->hx - rp->width < -100) {
/*
* hundreds
*/