/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* border.c: Create a border around a map
- *
+ *
* Known contributors to this file:
- *
+ *
*/
-#include "misc.h"
-#include "nat.h"
-#include "file.h"
-#include "xy.h"
-#include "prototypes.h"
+#include <config.h>
+
+#include "map.h"
#include "optlist.h"
+#include "prototypes.h"
+#include "xy.h"
+/*
+ * space-fill a map or radar scan;
+ * null terminate
+ */
void
-border(struct range *rp, s_char *prefstr, s_char *sep)
-
- /* prefixes each line */
- /* separates the numbers */
+blankfill(char *ptr, struct range *range, int size)
{
- register int posi;
- register int n;
- register int x;
-
- if ((WORLD_X / 2) >= 100) {
- if (rp->lx + rp->width > 99 || rp->hx - rp->width < -99) {
- /*
- * hundreds
- */
- pr(prefstr);
- for (x=rp->lx, n=0; n < rp->width; n++, x++) {
- if (x >= WORLD_X/2)
- x -= WORLD_X;
- pr(sep);
- if (x < 0 && x > -100) {
- pr("-");
- } else {
- posi = (x < 0 ? -x : x) / 100;
- pr("%d", posi % 10);
- }
- }
- pr("\n");
- }
- }
- /*
- * tens
- */
- pr(prefstr);
- for (x=rp->lx, n=0; n < rp->width; n++, x++) {
- if (x >= WORLD_X/2)
- x -= WORLD_X;
- pr(sep);
- if (x < 0 && x > -10) {
- pr("-");
+ char *p;
+ int row;
+ int col;
+
+ for (row = 0; row < range->height; row++) {
+ col = (range->width + 1) * (size + 1) / 2 - 1;
+ p = ptr;
+ while (--col >= 0)
+ *p++ = ' ';
+ *p = 0;
+ ptr += MAPWIDTH(size);
+ }
+}
+
+void
+border(struct range *rp, char *prefstr, char *sep)
+
+ /* prefixes each line */
+ /* separates the numbers */
+{
+ int posi, n, x;
+
+ if ((WORLD_X / 2) >= 100) {
+ if (rp->lx + rp->width > 100 || rp->hx - rp->width < -100) {
+ /*
+ * hundreds
+ */
+ pr("%s", prefstr);
+ for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
+ if (x >= WORLD_X / 2)
+ x -= WORLD_X;
+ pr("%s", sep);
+ if (x < 0 && x > -100) {
+ pr("-");
} else {
- posi = (x < 0 ? -x : x) / 10;
- pr("%d", posi % 10);
+ posi = (x < 0 ? -x : x) / 100;
+ pr("%d", posi % 10);
}
+ }
+ pr("\n");
}
- pr("\n");
- /*
- * units...
- */
- pr(prefstr);
- for (x=rp->lx, n=0; n < rp->width; n++, x++) {
- if (x >= WORLD_X/2)
- x -= WORLD_X;
- posi = (x < 0 ? -x : x);
- pr("%s%d", sep, posi % 10);
+ }
+ /*
+ * tens
+ */
+ pr("%s", prefstr);
+ for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
+ if (x >= WORLD_X / 2)
+ x -= WORLD_X;
+ pr("%s", sep);
+ if (x < 0 && x > -10) {
+ pr("-");
+ } else {
+ posi = (x < 0 ? -x : x) / 10;
+ pr("%d", posi % 10);
}
- pr("\n");
+ }
+ pr("\n");
+ /*
+ * units...
+ */
+ pr("%s", prefstr);
+ for (x = rp->lx, n = 0; n < rp->width; n++, x++) {
+ if (x >= WORLD_X / 2)
+ x -= WORLD_X;
+ posi = (x < 0 ? -x : x);
+ pr("%s%d", sep, posi % 10);
+ }
+ pr("\n");
}