nnx = nx + diroff[j][0];
nny = ny + diroff[j][1];
getsect(nnx, nny, &bh_sect);
- if (bh_sect.sct_type == SCT_BHEAD &&
- bh_sect.sct_newtype == SCT_BHEAD)
- break;
- if (bh_sect.sct_type == SCT_BTOWER)
- break;
/* With EASY_BRIDGES, it just has to be next to any
land */
if (opt_EASY_BRIDGES) {
bh_sect.sct_type != SCT_BSPAN)
break;
}
+ if (bh_sect.sct_effic < 20)
+ continue;
+ if (bh_sect.sct_type == SCT_BHEAD &&
+ bh_sect.sct_newtype == SCT_BHEAD)
+ break;
+ if (bh_sect.sct_type == SCT_BTOWER)
+ break;
}
if (j > 6) {
knockdown(§);