]> git.pond.sub.org Git - empserver/blobdiff - src/lib/subs/bsanct.c
Fix trailing whitespace
[empserver] / src / lib / subs / bsanct.c
index 69252ea62dcda8f038191c4fdd01d715d6795b48..11b89efad8a5cd8e04fbe418769d3b6bc6489680 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
  *  ---
  *
  *  bsanct.c: Break Sanctuary subroutines
- * 
+ *
  *  Known contributors to this file:
- *  
+ *
  */
 
 #include <config.h>
 
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "sect.h"
-#include "nsc.h"
-#include "nat.h"
-#include "news.h"
-#include "path.h"
 #include "file.h"
+#include "game.h"
+#include "news.h"
+#include "player.h"
 #include "prototypes.h"
+#include "sect.h"
 
 void
 bsanct(void)
@@ -54,7 +50,7 @@ bsanct(void)
     if (player->god)
        return;
     count = 0;
-    snxtsct(&nstr, "*");
+    snxtsct_all(&nstr);
     while (nxtsct(&nstr, &s)) {
        if (!player->owner)
            continue;
@@ -69,10 +65,12 @@ bsanct(void)
            s.sct_type = SCT_HIWAY;
            s.sct_newtype = SCT_HIWAY;
        }
-       time(&s.sct_access);
+       game_tick_to_now(&s.sct_access);
        (void)putsect(&s);
        count++;
     }
-    if (count > 0)
+    if (count > 0) {
+       game_note_bsanct();
        nreport(player->cnum, N_BROKE_SANCT, 0, 1);
+    }
 }