/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* caploss.c: Lose your capital (kiss of death)
- *
+ *
* Known contributors to this file:
* Steve McClure, 2000
+ * Markus Armbruster, 2007-2013
*/
#include <config.h>
#include "commodity.h"
-#include "file.h"
#include "loan.h"
#include "nat.h"
#include "news.h"
struct natstr *natp;
struct lonstr loan;
struct comstr comm;
- long lose;
- long gain;
- int loan_num = 0;
- int comm_num = 0;
+ int lose, gain;
+ char *verb;
+ int loan_num, comm_num;
+
+ CANT_HAPPEN(sp->sct_own && sp->sct_own != player->cnum);
natp = getnatp(coun);
if (natp->nat_stat != STAT_ACTIVE)
lose = 3000;
natp->nat_money -= lose;
putnat(natp);
- wu(0, coun, "* %s just sacked your capital! *\n", cname(player->cnum));
-
- if (gain >= 0) {
+ if (gain >= 0 && sp->sct_own) {
gain = (0.2 + 0.8 * (sp->sct_effic / 100.0)) * gain;
player->dolcost -= gain;
} else
gain = 0;
- wu(0, coun, "You lost $%ld and they gained $%ld\n", lose, gain);
+ verb = sp->sct_own ? "sacked" : "obliterated";
+ wu(0, coun, "* %s just %s your capital! *\n",
+ cname(player->cnum), verb);
+ wu(0, coun, "You lost $%d and they gained $%d\n", lose, gain);
wu(0, coun, "You need to use 'capital' to activate a new capital.\n");
- wu(0, 0, "%s just took %s's capital and gained $%d\n",
- cname(player->cnum), cname(coun), -(int)(player->dolcost));
- if (opt_LOANS) {
+ wu(0, 0, "%s just %s %s's capital and gained $%d\n",
+ cname(player->cnum), verb, cname(coun), gain);
+
+ if (opt_LOANS && sp->sct_own) {
for (loan_num = 0; getloan(loan_num, &loan); loan_num++) {
if (loan.l_status == LS_SIGNED && loan.l_loner == coun) {
loan.l_loner = player->cnum;
putloan(loan_num, &loan);
- pr("Loan %d has been transfered over to you\n", loan_num);
+ pr("Loan %d has been transferred over to you\n", loan_num);
}
}
}
- if (opt_MARKET) {
+ if (opt_MARKET && sp->sct_own) {
for (comm_num = 0; getcomm(comm_num, &comm); comm_num++) {
if (comm.com_owner == 0)
continue;