/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "treaty.h"
-#include "nat.h"
#include "file.h"
+#include "nat.h"
+#include "player.h"
#include "prototypes.h"
+#include "treaty.h"
int
-distrea(int n, register struct trtstr *tp)
+distrea(int n, struct trtstr *tp)
{
- register int i;
- int acond;
- int bcond;
- int cond;
+ int i;
+ int acond, bcond, cond;
time_t now;
if (tp->trt_status == TS_FREE)