/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
*
* Known contributors to this file:
* Ron Koenderink, 2005
- * Markus Armbruster, 2005-2008
+ * Markus Armbruster, 2005-2011
*/
#include <config.h>
#include "file.h"
-#include "nat.h"
-#include "optlist.h"
+#include "nsc.h"
#include "prototypes.h"
#include "unit.h"
struct fileinit {
int ef_type;
- void (*oninit)(void *);
void (*postread)(int, void *);
void (*prewrite)(int, void *, void *);
- int (*onresize)(int);
+ void (*onresize)(int);
};
static struct fileinit fileinit[] = {
- {EF_SECTOR, NULL, sct_postread, sct_prewrite, NULL},
- {EF_SHIP, NULL, shp_postread, shp_prewrite, unit_onresize},
- {EF_PLANE, pln_oninit, pln_postread, pln_prewrite, unit_onresize},
- {EF_LAND, lnd_oninit, lnd_postread, lnd_prewrite, unit_onresize},
- {EF_NUKE, nuk_oninit, nuk_postread, nuk_prewrite, unit_onresize}
+ {EF_SECTOR, sct_postread, sct_prewrite, NULL},
+ {EF_SHIP, shp_postread, shp_prewrite, unit_onresize},
+ {EF_PLANE, pln_postread, pln_prewrite, unit_onresize},
+ {EF_LAND, lnd_postread, lnd_prewrite, unit_onresize},
+ {EF_NUKE, nuk_postread, nuk_prewrite, unit_onresize}
};
static void ef_open_srv(void);
* Initialize empfile for full server operations.
*/
void
-ef_init_srv(void)
+ef_init_srv(int force_bad_state)
{
unsigned i;
}
nsc_init();
+ if (ef_verify_config() < 0)
+ exit(EXIT_FAILURE);
ef_open_srv();
- if (ef_verify() < 0)
+ if (ef_verify_state(1) < 0 && !force_bad_state) {
+ fprintf(stderr, "You can try -F to force running anyway,"
+ " but that's risky; see the manual page\n");
exit(EXIT_FAILURE);
+ }
global_init();
unit_cargo_init();
}
{
int failed = 0;
- failed |= !ef_open(EF_NATION, EFF_MEM, MAXNOC);
- failed |= !ef_open(EF_SECTOR, EFF_MEM, WORLD_SZ());
- failed |= !ef_open(EF_SHIP, EFF_MEM, -1);
- failed |= !ef_open(EF_PLANE, EFF_MEM, -1);
- failed |= !ef_open(EF_LAND, EFF_MEM, -1);
- failed |= !ef_open(EF_GAME, EFF_MEM, 1);
- failed |= !ef_open(EF_NEWS, 0, -1);
- failed |= !ef_open(EF_LOAN, 0, -1);
- failed |= !ef_open(EF_TREATY, 0, -1);
- failed |= !ef_open(EF_NUKE, EFF_MEM, -1);
- failed |= !ef_open(EF_POWER, 0, -1);
- failed |= !ef_open(EF_TRADE, 0, -1);
- failed |= !ef_open(EF_MAP, EFF_MEM, MAXNOC);
- failed |= !ef_open(EF_BMAP, EFF_MEM, MAXNOC);
- failed |= !ef_open(EF_COMM, 0, -1);
- failed |= !ef_open(EF_LOST, 0, -1);
- failed |= !ef_open(EF_REALM, EFF_MEM, MAXNOC * MAXNOR);
+ failed |= !ef_open(EF_NATION, EFF_MEM);
+ failed |= !ef_open(EF_SECTOR, EFF_MEM);
+ failed |= !ef_open(EF_SHIP, EFF_MEM);
+ failed |= !ef_open(EF_PLANE, EFF_MEM);
+ failed |= !ef_open(EF_LAND, EFF_MEM);
+ failed |= !ef_open(EF_GAME, EFF_MEM);
+ failed |= !ef_open(EF_NEWS, 0);
+ failed |= !ef_open(EF_LOAN, 0);
+ failed |= !ef_open(EF_NUKE, EFF_MEM);
+ failed |= !ef_open(EF_POWER, 0);
+ failed |= !ef_open(EF_TRADE, 0);
+ failed |= !ef_open(EF_MAP, EFF_MEM);
+ failed |= !ef_open(EF_BMAP, EFF_MEM);
+ failed |= !ef_open(EF_COMM, 0);
+ failed |= !ef_open(EF_LOST, 0);
+ failed |= !ef_open(EF_REALM, EFF_MEM);
if (!failed)
- failed |= ef_open_view(EF_COUNTRY, EF_NATION);
+ failed |= ef_open_view(EF_COUNTRY);
if (failed) {
logerror("Missing files, giving up");
exit(EXIT_FAILURE);
ef_close(EF_GAME);
ef_close(EF_NEWS);
ef_close(EF_LOAN);
- ef_close(EF_TREATY);
ef_close(EF_NUKE);
ef_close(EF_POWER);
ef_close(EF_TRADE);