/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* fileinit.c: Initialize Empire tables for full server operations.
- *
+ *
* Known contributors to this file:
* Ron Koenderink, 2005
* Markus Armbruster, 2005-2008
unsigned i;
for (i = 0; i < sizeof(fileinit) / sizeof(fileinit[0]); i++) {
+ empfile[fileinit[i].ef_type].oninit = fileinit[i].oninit;
empfile[fileinit[i].ef_type].postread = fileinit[i].postread;
empfile[fileinit[i].ef_type].prewrite = fileinit[i].prewrite;
empfile[fileinit[i].ef_type].onresize = fileinit[i].onresize;