/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
- * fileinit.c: Stuff that ef_init uses to initialize the ca pointers and
- * the pre/post i/o calls.
- *
+ * fileinit.c: Initialize Empire tables for full server operations.
+ *
* Known contributors to this file:
- *
+ * Ron Koenderink, 2005
+ * Markus Armbruster, 2005-2008
*/
-#include <fcntl.h>
-#include "misc.h"
-#include "nsc.h"
+#include <config.h>
+
#include "file.h"
+#include "nsc.h"
#include "prototypes.h"
-#include "optlist.h"
+#include "unit.h"
+
+struct fileinit {
+ int ef_type;
+ void (*postread)(int, void *);
+ void (*prewrite)(int, void *, void *);
+ void (*onresize)(int);
+};
-struct fileinit fileinit[EF_MAX] = {
- {0, sct_postread, sct_prewrite, sect_ca},
- {shp_init, shp_postread, shp_prewrite, ship_ca},
- {pln_init, pln_postread, pln_prewrite, plane_ca},
- {lnd_init, lnd_postread, lnd_prewrite, land_ca},
- {nuk_init, nuk_postread, nuk_prewrite, nuke_ca},
- {0, 0, 0, news_ca},
- {0, 0, 0, treaty_ca},
- {0, 0, 0, trade_ca},
- {0, 0, 0, 0}, /* power */
- {0, 0, 0, 0}, /* nation */
- {0, 0, 0, loan_ca},
- {0, 0, 0, 0}, /* map */
- {0, 0, 0, 0}, /* map */
- {0, 0, 0, commodity_ca},
- {0, 0, 0, lost_ca}
+static struct fileinit fileinit[] = {
+ {EF_SECTOR, sct_postread, sct_prewrite, NULL},
+ {EF_SHIP, shp_postread, shp_prewrite, unit_onresize},
+ {EF_PLANE, pln_postread, pln_prewrite, unit_onresize},
+ {EF_LAND, lnd_postread, lnd_prewrite, unit_onresize},
+ {EF_NUKE, nuk_postread, nuk_prewrite, unit_onresize}
};
+static void ef_open_srv(void);
+static void ef_close_srv(void);
+
+/*
+ * Initialize empfile for full server operations.
+ */
+void
+ef_init_srv(void)
+{
+ unsigned i;
+
+ for (i = 0; i < sizeof(fileinit) / sizeof(fileinit[0]); i++) {
+ empfile[fileinit[i].ef_type].postread = fileinit[i].postread;
+ empfile[fileinit[i].ef_type].prewrite = fileinit[i].prewrite;
+ empfile[fileinit[i].ef_type].onresize = fileinit[i].onresize;
+ }
+
+ nsc_init();
+ ef_open_srv();
+ if (ef_verify(1) < 0)
+ exit(EXIT_FAILURE);
+ global_init();
+ unit_cargo_init();
+}
+
void
-ef_init(void)
+ef_fin_srv(void)
{
- int i;
- struct empfile *ef;
- struct fileinit *fi;
+ ef_close_srv();
+}
- ef = empfile;
- fi = fileinit;
- for (i = 0; i < EF_MAX; i++, ef++, fi++) {
- ef->init = fi->init;
- ef->postread = fi->postread;
- ef->prewrite = fi->prewrite;
- ef->cadef = fi->cadef;
- /* We have to set the size for the map and bmap files at
- runtime. */
- if (i == EF_MAP || i == EF_BMAP)
- ef->size = (WORLD_X * WORLD_Y) / 2;
+static void
+ef_open_srv(void)
+{
+ int failed = 0;
+
+ failed |= !ef_open(EF_NATION, EFF_MEM);
+ failed |= !ef_open(EF_SECTOR, EFF_MEM);
+ failed |= !ef_open(EF_SHIP, EFF_MEM);
+ failed |= !ef_open(EF_PLANE, EFF_MEM);
+ failed |= !ef_open(EF_LAND, EFF_MEM);
+ failed |= !ef_open(EF_GAME, EFF_MEM);
+ failed |= !ef_open(EF_NEWS, 0);
+ failed |= !ef_open(EF_LOAN, 0);
+ failed |= !ef_open(EF_TREATY, 0);
+ failed |= !ef_open(EF_NUKE, EFF_MEM);
+ failed |= !ef_open(EF_POWER, 0);
+ failed |= !ef_open(EF_TRADE, 0);
+ failed |= !ef_open(EF_MAP, EFF_MEM);
+ failed |= !ef_open(EF_BMAP, EFF_MEM);
+ failed |= !ef_open(EF_COMM, 0);
+ failed |= !ef_open(EF_LOST, 0);
+ failed |= !ef_open(EF_REALM, EFF_MEM);
+ if (!failed)
+ failed |= ef_open_view(EF_COUNTRY);
+ if (failed) {
+ logerror("Missing files, giving up");
+ exit(EXIT_FAILURE);
}
}
+
+static void
+ef_close_srv(void)
+{
+ ef_close(EF_COUNTRY);
+ ef_close(EF_NATION);
+ ef_close(EF_SECTOR);
+ ef_close(EF_SHIP);
+ ef_close(EF_PLANE);
+ ef_close(EF_LAND);
+ ef_close(EF_GAME);
+ ef_close(EF_NEWS);
+ ef_close(EF_LOAN);
+ ef_close(EF_TREATY);
+ ef_close(EF_NUKE);
+ ef_close(EF_POWER);
+ ef_close(EF_TRADE);
+ ef_close(EF_MAP);
+ ef_close(EF_COMM);
+ ef_close(EF_BMAP);
+ ef_close(EF_LOST);
+ ef_close(EF_REALM);
+}