/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include <ctype.h>
#include "misc.h"
#include "player.h"
static int tilde_escape(char *s);
/*
- * Read a telegram for RECIPIENT into BUF.
+ * Read a telegram for RECIPIENT into BUF, in UTF-8.
* BUF must have space for MAXTELSIZE+1 characters.
* Return telegram length, or -1 on error.
- * Note: telegrams are message text (see doc/unicode).
*/
int
getele(char *recipient, char *buf)
{
char *bp;
size_t len;
- char buffer[MAXTELSIZE + 2]; /* message text */
+ char buffer[MAXTELSIZE + 2]; /* UTF-8 */
char left[16];
pr("Enter telegram for %s\n", recipient);