/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* getstarg.c: Get a string argument (ask if not there)
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#include <config.h>
#include <string.h>
#include "misc.h"
+#include "prototypes.h"
/*
* Get string argument.
getstarg(char *input, char *prompt, char *buf)
{
*buf = '\0';
- if (input == 0 || *input == 0) {
- if (getstring(prompt, buf) == 0)
- return 0;
+ if (!input || !*input) {
+ if (!getstring(prompt, buf))
+ return NULL;
} else {
strcpy(buf, input);
+ make_stale_if_command_arg(input);
}
return buf;
}