/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
/*
* Fire torpedo from ship @sp.
- * Use ammo and mobility, resupply if necessary.
+ * Use ammo, resupply if necessary.
+ * Use mobility if @usemob is non-zero.
* Return damage if the ship fires, else -1.
*/
int
}
/*
- * Sabotage with land unit @lp.
+ * Sabotage with land unit @lp, target has @item[] commodities.
* Use ammo.
* Return damage if the land unit sabotages, else -1.
*/
}
/*
- * Return firing range for land unit @sp.
+ * Return firing range for land unit @lp.
*/
double
lnd_fire_range(struct lndstr *lp)