/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Dave Pare, 1986
*/
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "news.h"
-#include "ship.h"
+#include <config.h>
+
+#include <ctype.h>
+#include "file.h"
#include "land.h"
-#include "sect.h"
-#include "nuke.h"
-#include "plane.h"
+#include "misc.h"
#include "nat.h"
-#include "item.h"
-#include "xy.h"
#include "nsc.h"
-#include "file.h"
+#include "plane.h"
+#include "player.h"
#include "prototypes.h"
-
-extern s_char *effadv(int);
+#include "ship.h"
+#include "xy.h"
int
shipsatxy(coord x, coord y, int wantflags, int nowantflags)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct mchrstr *mp;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (player->owner)
- continue;
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic), prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (player->owner)
+ continue;
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ mp = &mchr[(int)ship.shp_type];
+ if (wantflags) {
+ if ((mp->m_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (mp->m_flags & nowantflags)
+ continue;
+ }
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return ships;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ ships++;
+ }
+ return ships;
}
/* This one only shows owned or allied ships */
int
-carriersatxy(coord x, coord y, int wantflags, int nowantflags, natid own)
+carriersatxy(coord x, coord y, natid own)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
- int allied;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- allied = (getrel(getnatp(ship.shp_own), own) == ALLIED);
- if ((ship.shp_own != own) & !allied)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic),
- prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ if (ship.shp_own != own
+ && getrel(getnatp(ship.shp_own), own) != ALLIED)
+ continue;
+ if ((carrier_planes(&ship, 0) & (P_L | P_K)) == 0)
+ continue;
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return ships;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ ships++;
+ }
+ return ships;
}
int
unitsatxy(coord x, coord y, int wantflags, int nowantflags)
{
- int first;
- int units;
- struct nstr_item ni;
- struct lchrstr *lp;
- struct lndstr land;
- double odds;
+ int first;
+ int units;
+ struct nstr_item ni;
+ struct lchrstr *lp;
+ struct lndstr land;
- first = 1;
- units = 0;
- snxtitem_xy(&ni, EF_LAND, x, y);
- while (nxtitem(&ni, (s_char *)&land)) {
- if (land.lnd_effic < LAND_MINEFF || land.lnd_own == 0)
- continue;
- /* Can't bomb units on ships or other units */
- if (land.lnd_ship >= 0 || land.lnd_land >= 0)
- continue;
- lp = &lchr[(int)land.lnd_type];
+ first = 1;
+ units = 0;
+ snxtitem_xy(&ni, EF_LAND, x, y);
+ while (nxtitem(&ni, &land)) {
+ if (land.lnd_effic < LAND_MINEFF || land.lnd_own == 0)
+ continue;
+ /* Can't bomb units on ships or other units */
+ if (land.lnd_ship >= 0 || land.lnd_land >= 0)
+ continue;
+ lp = &lchr[(int)land.lnd_type];
- if (wantflags) {
- if ((lp->l_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (lp->l_flags & nowantflags)
- continue;
- }
+ if (wantflags) {
+ if ((lp->l_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (lp->l_flags & nowantflags)
+ continue;
+ }
- if (lp->l_flags & L_SPY) {
- odds = (double)(100 - land.lnd_effic) + 0.10;
- if (!(chance(odds)))
- continue;
- }
+ if (lp->l_flags & L_SPY) {
+ if (!(chance(LND_SPY_DETECT_CHANCE(land.lnd_effic))))
+ continue;
+ }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(land.lnd_own),
- effadv(land.lnd_effic), prland(&land));
- units++;
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return units;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(land.lnd_own), effadv(land.lnd_effic), prland(&land));
+ units++;
+ }
+ return units;
}
int
-planesatxy(coord x, coord y, int wantflags, int nowantflags, struct emp_qelem *list)
+planesatxy(coord x, coord y, int wantflags, int nowantflags,
+ struct emp_qelem *list)
{
- int first;
- int planes;
- struct plnstr plane;
- struct nstr_item ni;
- struct plchrstr *plp;
+ int first;
+ int planes;
+ struct plnstr plane;
+ struct nstr_item ni;
+ struct plchrstr *plp;
- planes = 0;
- first = 1;
- snxtitem_xy(&ni, EF_PLANE, x, y);
- while (nxtitem(&ni, (s_char *)&plane)) {
- if (plane.pln_effic < PLANE_MINEFF || plane.pln_own == 0)
- continue;
- if (plane.pln_flags & PLN_LAUNCHED)
- continue;
- /* Is this plane one of the ones flying somewhere? */
- if (ac_isflying(&plane, list))
- continue;
- plp = &plchr[(int)plane.pln_type];
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- if (wantflags) {
- if ((plp->pl_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (plp->pl_flags & nowantflags)
- continue;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(plane.pln_own),
- effadv(plane.pln_effic), prplane(&plane));
- planes++;
+ planes = 0;
+ first = 1;
+ snxtitem_xy(&ni, EF_PLANE, x, y);
+ while (nxtitem(&ni, &plane)) {
+ if (plane.pln_effic < PLANE_MINEFF || plane.pln_own == 0)
+ continue;
+ if (plane.pln_flags & PLN_LAUNCHED)
+ continue;
+ /* Is this plane one of the ones flying somewhere? */
+ if (ac_isflying(&plane, list))
+ continue;
+ plp = &plchr[(int)plane.pln_type];
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
+ }
+ if (wantflags) {
+ if ((plp->pl_flags & wantflags) == 0)
+ continue;
}
- return planes;
+ if (nowantflags) {
+ if (plp->pl_flags & nowantflags)
+ continue;
+ }
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(plane.pln_own), effadv(plane.pln_effic), prplane(&plane));
+ planes++;
+ }
+ return planes;
}
int
-asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags, struct plnstr *pp, struct shiplook *head)
+asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags,
+ struct plnstr *pp, struct shiplist **head)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct mchrstr *mp;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (player->owner)
- continue;
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (mp->m_flags & M_SUB){
- if (roll(100) > pln_hitchance(pp,
- shp_hardtarget(&ship),
- EF_SHIP))
- continue;
- }
- set_have_found(ship.shp_uid,head);
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic), prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (player->owner)
+ continue;
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ mp = &mchr[(int)ship.shp_type];
+ if (wantflags) {
+ if ((mp->m_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (mp->m_flags & nowantflags)
+ continue;
+ }
+ if (mp->m_flags & M_SUB) {
+ if (roll(100) > pln_hitchance(pp,
+ shp_hardtarget(&ship), EF_SHIP))
+ continue;
+ }
+ add_shiplist(ship.shp_uid, head);
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return ships;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ ships++;
+ }
+ return ships;
}
int
num_shipsatxy(coord x, coord y, int wantflags, int nowantflags)
{
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int ships;
+ struct nstr_item ni;
+ struct mchrstr *mp;
+ struct shpstr ship;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- ships++;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ mp = &mchr[(int)ship.shp_type];
+ if (wantflags) {
+ if ((mp->m_flags & wantflags) == 0)
+ continue;
}
- return ships;
+ if (nowantflags) {
+ if (mp->m_flags & nowantflags)
+ continue;
+ }
+ ships++;
+ }
+ return ships;
}
/*
* is p a list of ships/planes/units?
- *
*/
int
-islist(s_char *p)
+islist(char *p)
{
- register int x;
-
- x=0;
-
- while(*(p+x)){
- if (!isdigit(*(p+x)) && (*(p+x) != '/'))
- return 0;
-
- x++;
- }
-
- return 1;
+ for (; *p; p++) {
+ if (!isdigit(*p) && *p != '/')
+ return 0;
+ }
+ return 1;
}