/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* list.c: List ships, planes, units at a given x,y
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
*/
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "news.h"
-#include "ship.h"
+#include <config.h>
+
+#include <ctype.h>
+#include "file.h"
#include "land.h"
-#include "sect.h"
-#include "nuke.h"
-#include "plane.h"
+#include "misc.h"
#include "nat.h"
-#include "item.h"
-#include "xy.h"
#include "nsc.h"
-#include "file.h"
+#include "path.h"
+#include "plane.h"
+#include "player.h"
#include "prototypes.h"
-
-extern s_char *effadv(int);
+#include "sect.h"
+#include "ship.h"
+#include "xy.h"
int
-shipsatxy(coord x, coord y, int wantflags, int nowantflags)
+shipsatxy(coord x, coord y, int wantflags, int nowantflags, int only_count)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct mchrstr *mp;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (player->owner)
- continue;
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic), prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (player->owner)
+ continue;
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ mp = &mchr[(int)ship.shp_type];
+ if (wantflags) {
+ if ((mp->m_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (mp->m_flags & nowantflags)
+ continue;
}
- return ships;
+ if (!only_count) {
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
+ }
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ }
+ ships++;
+ }
+ return ships;
}
/* This one only shows owned or allied ships */
int
-carriersatxy(coord x, coord y, int wantflags, int nowantflags, natid own)
+carriersatxy(coord x, coord y, natid own)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
- int allied;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- allied = (getrel(getnatp(ship.shp_own), own) == ALLIED);
- if ((ship.shp_own != own) & !allied)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic),
- prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ if (relations_with(ship.shp_own, own) != ALLIED)
+ continue;
+ if ((carrier_planes(&ship, 0) & (P_L | P_K)) == 0)
+ continue;
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return ships;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ ships++;
+ }
+ return ships;
}
int
unitsatxy(coord x, coord y, int wantflags, int nowantflags)
{
- int first;
- int units;
- struct nstr_item ni;
- struct lchrstr *lp;
- struct lndstr land;
- double odds;
+ int first;
+ int units;
+ struct nstr_item ni;
+ struct lchrstr *lp;
+ struct lndstr land;
- first = 1;
- units = 0;
- snxtitem_xy(&ni, EF_LAND, x, y);
- while (nxtitem(&ni, (s_char *)&land)) {
- if (land.lnd_effic < LAND_MINEFF || land.lnd_own == 0)
- continue;
- /* Can't bomb units on ships or other units */
- if (land.lnd_ship >= 0 || land.lnd_land >= 0)
- continue;
- lp = &lchr[(int)land.lnd_type];
+ first = 1;
+ units = 0;
+ snxtitem_xy(&ni, EF_LAND, x, y);
+ while (nxtitem(&ni, &land)) {
+ if (land.lnd_effic < LAND_MINEFF || land.lnd_own == 0)
+ continue;
+ /* Can't bomb units on ships or other units */
+ if (land.lnd_ship >= 0 || land.lnd_land >= 0)
+ continue;
+ lp = &lchr[(int)land.lnd_type];
- if (wantflags) {
- if ((lp->l_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (lp->l_flags & nowantflags)
- continue;
- }
+ if (wantflags) {
+ if ((lp->l_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (lp->l_flags & nowantflags)
+ continue;
+ }
- if (lp->l_flags & L_SPY) {
- odds = (double)(100 - land.lnd_effic) + 0.10;
- if (!(chance(odds)))
- continue;
- }
+ if (lp->l_flags & L_SPY) {
+ if (!(chance(LND_SPY_DETECT_CHANCE(land.lnd_effic))))
+ continue;
+ }
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(land.lnd_own),
- effadv(land.lnd_effic), prland(&land));
- units++;
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
}
- return units;
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(land.lnd_own), effadv(land.lnd_effic), prland(&land));
+ units++;
+ }
+ return units;
}
int
-planesatxy(coord x, coord y, int wantflags, int nowantflags, struct emp_qelem *list)
+planesatxy(coord x, coord y, int wantflags, int nowantflags)
{
- int first;
- int planes;
- struct plnstr plane;
- struct nstr_item ni;
- struct plchrstr *plp;
+ int first;
+ int planes;
+ struct plnstr plane;
+ struct nstr_item ni;
+ struct plchrstr *plp;
- planes = 0;
- first = 1;
- snxtitem_xy(&ni, EF_PLANE, x, y);
- while (nxtitem(&ni, (s_char *)&plane)) {
- if (plane.pln_effic < PLANE_MINEFF || plane.pln_own == 0)
- continue;
- if (plane.pln_flags & PLN_LAUNCHED)
- continue;
- /* Is this plane one of the ones flying somewhere? */
- if (ac_isflying(&plane, list))
- continue;
- plp = &plchr[(int)plane.pln_type];
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- if (wantflags) {
- if ((plp->pl_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (plp->pl_flags & nowantflags)
- continue;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(plane.pln_own),
- effadv(plane.pln_effic), prplane(&plane));
- planes++;
+ planes = 0;
+ first = 1;
+ snxtitem_xy(&ni, EF_PLANE, x, y);
+ while (nxtitem(&ni, &plane)) {
+ if (plane.pln_effic < PLANE_MINEFF || plane.pln_own == 0)
+ continue;
+ if (plane.pln_ship >= 0 || plane.pln_land >= 0)
+ continue;
+ if (plane.pln_flags & PLN_LAUNCHED)
+ continue;
+ plp = &plchr[(int)plane.pln_type];
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
+ }
+ if (wantflags) {
+ if ((plp->pl_flags & wantflags) == 0)
+ continue;
}
- return planes;
+ if (nowantflags) {
+ if (plp->pl_flags & nowantflags)
+ continue;
+ }
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(plane.pln_own), effadv(plane.pln_effic), prplane(&plane));
+ planes++;
+ }
+ return planes;
}
int
-asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags, struct plnstr *pp, struct shiplook *head)
+asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags,
+ struct plnstr *pp, struct shiplist **head)
{
- int first;
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int first;
+ int ships;
+ struct nstr_item ni;
+ struct mchrstr *mp;
+ struct shpstr ship;
- first = 1;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (player->owner)
- continue;
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- if (mp->m_flags & M_SUB){
- if (roll(100) > pln_hitchance(pp,
- shp_hardtarget(&ship),
- EF_SHIP))
- continue;
- }
- set_have_found(ship.shp_uid,head);
- if (first) {
- pr(" # owner eff type\n");
- first = 0;
- }
- pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
- cname(ship.shp_own),
- effadv(ship.shp_effic), prship(&ship));
- ships++;
+ first = 1;
+ ships = 0;
+ snxtitem_xy(&ni, EF_SHIP, x, y);
+ while (nxtitem(&ni, &ship)) {
+ if (player->owner)
+ continue;
+ if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
+ continue;
+ mp = &mchr[(int)ship.shp_type];
+ if (wantflags) {
+ if ((mp->m_flags & wantflags) == 0)
+ continue;
+ }
+ if (nowantflags) {
+ if (mp->m_flags & nowantflags)
+ continue;
}
- return ships;
+ if (mp->m_flags & M_SUB) {
+ if (roll(100) > pln_hitchance(pp,
+ shp_hardtarget(&ship), EF_SHIP))
+ continue;
+ }
+ add_shiplist(ship.shp_uid, head);
+ if (first) {
+ pr(" # owner eff type\n");
+ first = 0;
+ }
+ pr("(#%3d) %10.10s %12.12s %s\n", ni.cur,
+ cname(ship.shp_own), effadv(ship.shp_effic), prship(&ship));
+ ships++;
+ }
+ return ships;
}
int
-num_shipsatxy(coord x, coord y, int wantflags, int nowantflags)
+adj_units(coord x, coord y, natid own)
{
- int ships;
- struct nstr_item ni;
- struct mchrstr *mp;
- struct shpstr ship;
+ int i;
+ struct sctstr sect;
- ships = 0;
- snxtitem_xy(&ni, EF_SHIP, x, y);
- while (nxtitem(&ni, (s_char *)&ship)) {
- if (ship.shp_effic < SHIP_MINEFF || ship.shp_own == 0)
- continue;
- mp = &mchr[(int)ship.shp_type];
- if (wantflags) {
- if ((mp->m_flags & wantflags) == 0)
- continue;
- }
- if (nowantflags) {
- if (mp->m_flags & nowantflags)
- continue;
- }
- ships++;
+ for (i = DIR_FIRST; i <= DIR_LAST; i++) {
+ getsect(x + diroff[i][0], y + diroff[i][1], §);
+ if (has_units(sect.sct_x, sect.sct_y, own, NULL))
+ return 1;
+ }
+ return 0;
+}
+
+int
+has_units(coord x, coord y, natid cn, struct lndstr *lp)
+{
+ int n;
+ struct lndstr land;
+
+ for (n = 0; ef_read(EF_LAND, n, &land); n++) {
+ if (land.lnd_x != x || land.lnd_y != y)
+ continue;
+ if (lp) {
+ /* Check this unit. If it is this one, we don't want
+ it included in the count. */
+ if (lp->lnd_uid == land.lnd_uid)
+ continue;
}
- return ships;
+ if (land.lnd_own == cn)
+ return 1;
+ }
+
+ return 0;
}
/*
* is p a list of ships/planes/units?
- *
*/
int
-islist(s_char *p)
+islist(char *p)
{
- register int x;
-
- x=0;
-
- while(*(p+x)){
- if (!isdigit(*(p+x)) && (*(p+x) != '/'))
- return 0;
-
- x++;
- }
-
- return 1;
+ for (; *p; p++) {
+ if (!isdigit(*p) && *p != '/')
+ return 0;
+ }
+ return 1;
}