]> git.pond.sub.org Git - empserver/blobdiff - src/lib/subs/lndsub.c
Fix and enable collateral damage for missing missiles
[empserver] / src / lib / subs / lndsub.c
index 98fb636cdcf9d8b8a842ecc6898f39dd41e4ccfd..884d5b14d18ba4e0ba3d38a677ac5a6c4f171466 100644 (file)
@@ -720,7 +720,7 @@ lnd_missile_interdiction(struct emp_qelem *list, coord newx, coord newy,
 {
     int mindam = lnd_count(list) * 20;
     int hardtarget = lnd_easiest_target(list);
-    int dam, newdam;
+    int dam, newdam, sublaunch;
     struct plist *plp;
     struct emp_qelem msl_list, *qp, *newqp;
 
@@ -732,22 +732,18 @@ lnd_missile_interdiction(struct emp_qelem *list, coord newx, coord newy,
        plp = (struct plist *)qp;
 
        if (dam < mindam && mission_pln_equip(plp, NULL, 'p') >= 0) {
+           if (msl_launch(&plp->plane, EF_LAND, "troops",
+                          newx, newy, victim, &sublaunch) < 0)
+               goto use_up_msl;
            if (msl_hit(&plp->plane, hardtarget, EF_LAND,
-                       N_LND_MISS, N_LND_SMISS,
-                       "troops", newx, newy, victim)) {
+                       N_LND_MISS, N_LND_SMISS, sublaunch, victim)) {
                newdam = pln_damage(&plp->plane, 'p', 1);
                dam += newdam;
-#if 0
-           /*
-            * FIXME want collateral damage on miss, but we get here
-            * too when launch fails or missile is intercepted
-            */
            } else {
-               /* Missiles that miss have to hit somewhere! */
                newdam = pln_damage(&plp->plane, 'p', 0);
                collateral_damage(newx, newy, newdam);
-#endif
            }
+       use_up_msl:
            plp->plane.pln_effic = 0;
            putplane(plp->plane.pln_uid, &plp->plane);
        }