/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "misc.h"
#include "nat.h"
#include "nsc.h"
-#include "nuke.h"
#include "optlist.h"
#include "plane.h"
#include "player.h"
return res;
map_flags = parse_map_flags(bmap, arg2);
- if (map_flags < 0)
+ if (map_flags < 0)
return RET_SYN;
if (map_flags & MAP_BMAP_REVERT)
return res;
map_flags = parse_map_flags(bmap, arg2);
- if (map_flags < 0)
+ if (map_flags < 0)
return RET_SYN;
} else {
snxtsct_around(&ns, curx, cury);