/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include <config.h>
#include <ctype.h>
+#include "chance.h"
#include "damage.h"
#include "file.h"
#include "map.h"
int dir;
char scanspace[1024];
char *argp[128];
- int ac;
int intcost;
int takedam = *dam;
int out = 0;
continue;
}
if (dir == DIR_MAP) {
- ac = parse(movstr, scanspace, argp, NULL, NULL, NULL);
- if (ac == 1) {
+ parse(movstr, scanspace, argp, NULL, NULL, NULL);
+ if (argp[0][1]) {
pr("Use of '%c' without a space before its argument is deprecated.\n"
"Support for it will go away in a future release\n",
*movstr);
+ argp[2] = argp[1];
argp[1] = argp[0] + 1;
}
if (!exploring)