mpr(pp->pln_own, "\tSHWOOOOOSH! Missile launched!\n");
- if (pp->pln_nuketype != (s_char)-1)
+ if (pp->pln_nuketype != -1)
mpr(pp->pln_own, "\tArming nuclear warheads...\n");
if (pcp->pl_flags & P_T)
}
}
- if (pp->pln_nuketype != (s_char)-1)
+ if (pp->pln_nuketype != -1)
hitchance = 100;
mpr(pp->pln_own, "\t%d%% hitchance...", hitchance);
/* missiles go one way, so we can use all the range */
if (plane.pln_range < mapdist(x, y, plane.pln_x, plane.pln_y))
continue;
- if (plane.pln_mobil <= (s_char)0)
+ if (plane.pln_mobil <= 0)
continue;
if (plane.pln_effic < 100)
continue;