+ if (getnuke(nuk_on_plane(pp), &nuke)) {
+ mpr(pp->pln_own, "%s lost!\n", prnuke(&nuke));
+ nuke.nuk_effic = 0;
+ putnuke(nuke.nuk_uid, &nuke);
+ }
+#if 0
+ /*
+ * Disabled for now, because it breaks callers that call
+ * msl_launch() for each member of a list of planes, created
+ * by msl_sel() or perform_mission(). Damage to the base can
+ * damage other planes. Any copies of them in the list become
+ * stale. When msl_launch() modifies and writes back such a
+ * stale copy, the damage gets wiped out, triggering a seqno
+ * oops.
+ */