/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* natarg.c: Return countr # given country name or country #
*
* Known contributors to this file:
- * Markus Armbruster, 2006
+ * Markus Armbruster, 2006-2016
*/
#include <config.h>
#include <ctype.h>
#include <stdlib.h>
-#include "file.h"
#include "match.h"
#include "misc.h"
#include "nat.h"
/*
* Get nation argument.
- * If ARG is not empty, use it, else prompt for input using PROMPT.
+ * If @arg is not empty, use it
+ * Else prompt for input using @prompt.
* If no input is provided, return NULL.
* If the argument identifies a country, return its getnatp() value.
* Else complain and return NULL.
struct natstr *np;
arg = getstarg(arg, prompt, buf);
- if (arg == 0 || *arg == 0)
+ if (!arg || !*arg)
return NULL;
if (isdigit(*arg))
n = atoi(arg);
/*
* Get nation argument.
- * If ARG is not empty, use it, else prompt for input using PROMPT.
+ * If @arg is not empty, use it.
+ * Else prompt for input using @prompt.
* If no input is provided, return -1.
* If the argument identifies a country, return its number. getnatp()
* can be assumed to succeed for this number.
if (!np)
return -1;
if (opt_HIDDEN) {
- if (!player->god && !getcontact(getnatp(player->cnum), np->nat_cnum)) {
+ if (!player->god
+ && !in_contact(player->cnum, np->nat_cnum)) {
if (np->nat_stat != STAT_GOD) {
pr("Country '%s' has not been contacted.\n", arg);
return -1;