game_tick_to_now(&natp->nat_access);
natp->nat_reserve = 0;
natp->nat_money = stat == STAT_SANCT ? start_cash : 0;
- natp->nat_last_login = natp->nat_last_login = 0;
+ natp->nat_last_login = natp->nat_last_logout = 0;
natp->nat_newstim = 0;
natp->nat_annotim = 0;
natp->nat_level[NAT_HLEV] = start_happiness;