/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* nat.c: Nation subroutines
*
* Known contributors to this file:
- * Markus Armbruster, 2009-2011
+ * Markus Armbruster, 2009-2013
* Ron Koenderink, 2008-2009
*/
#include <config.h>
-#include <string.h>
#include <ctype.h>
-#include <fcntl.h>
-#include <sys/stat.h>
-#include <unistd.h>
#include "file.h"
-#include "game.h"
#include "nat.h"
-#include "optlist.h"
#include "prototypes.h"
-#include "tel.h"
-#include "xy.h"
-
-/*
- * Reset NATP for status STAT with origin/capital at X,Y.
- * Wipes everything but nat_cnum, nat_cnam and nat_pnam.
- * Also wipes realms and telegrams.
- */
-struct natstr *
-nat_reset(struct natstr *natp, enum nat_status stat, coord x, coord y)
-{
- static struct range defrealm = { -8, -5, 10, 5, 0, 0 };
- struct realmstr newrealm;
- struct range absrealm;
- char buf[1024];
- int i;
-
- natp->nat_stat = stat;
- *natp->nat_hostaddr = '\0';
- *natp->nat_hostname = '\0';
- *natp->nat_userid = '\0';
-
- natp->nat_xcap = natp->nat_xorg = x;
- natp->nat_ycap = natp->nat_yorg = y;
- if (stat == STAT_SANCT)
- xyabsrange(natp, &defrealm, &absrealm);
- else
- memset(&absrealm, 0, sizeof(absrealm));
- for (i = 0; i < MAXNOR; i++) {
- ef_blank(EF_REALM, i + natp->nat_cnum * MAXNOR, &newrealm);
- newrealm.r_cnum = natp->nat_cnum;
- newrealm.r_realm = i;
- newrealm.r_xl = absrealm.lx;
- newrealm.r_xh = absrealm.hx;
- newrealm.r_yl = absrealm.ly;
- newrealm.r_yh = absrealm.hy;
- putrealm(&newrealm);
- }
- if (players_at_00) {
- natp->nat_xorg = 0;
- natp->nat_yorg = 0;
- }
-
- natp->nat_timeused = 0;
- natp->nat_update = 0;
-
- natp->nat_tgms = 0;
- close(creat(mailbox(buf, natp->nat_cnum),
- S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
- natp->nat_ann = 0; /* FIXME number of annos */
-
- natp->nat_btu = stat == STAT_SANCT ? max_btus : 0;
- natp->nat_access = 0;
- game_tick_to_now(&natp->nat_access);
- natp->nat_reserve = 0;
- natp->nat_money = stat == STAT_SANCT ? start_cash : 0;
- natp->nat_last_login = natp->nat_last_logout = 0;
- natp->nat_newstim = 0;
- natp->nat_annotim = 0;
- natp->nat_level[NAT_HLEV] = start_happiness;
- natp->nat_level[NAT_RLEV] = start_research;
- natp->nat_level[NAT_TLEV] = start_technology;
- natp->nat_level[NAT_ELEV] = start_education;
- for (i = 0; i < MAXNOC; i++)
- natp->nat_relate[i] = NEUTRAL;
- memset(natp->nat_contact, 0, sizeof(natp->nat_rejects));
- memset(natp->nat_rejects, 0, sizeof(natp->nat_rejects));
- natp->nat_flags =
- NF_FLASH | NF_BEEP | NF_COASTWATCH | NF_SONAR | NF_TECHLISTS;
-
- return natp;
-}
int
check_nat_name(char *cname, natid cnum)
}
return 1;
}
+
+char *
+prnat(struct natstr *np)
+{
+ return prbuf("%s (#%d)", np->nat_cnam, np->nat_cnum);
+}
+
+char *
+prnatid(natid cnum)
+{
+ struct natstr *np = getnatp(cnum);
+
+ if (CANT_HAPPEN(!np))
+ return prbuf("%d (#%d)", cnum, cnum);
+ return prnat(np);
+}