/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include <config.h>
#include <ctype.h>
-#include "file.h"
#include "nat.h"
#include "prototypes.h"
char *
prnatid(natid cnum)
{
- return prbuf("%s (#%d)", cname(cnum), cnum);
+ struct natstr *np = getnatp(cnum);
+
+ if (CANT_HAPPEN(!np))
+ return prbuf("%d (#%d)", cnum, cnum);
+ return prnat(np);
}