* Known contributors to this file:
* Dave Pare, 1989
* Steve McClure, 1996
- * Markus Armbruster, 2006-2008
+ * Markus Armbruster, 2006-2011
*/
#include <config.h>
struct nukstr *oldnp = old;
struct nukstr *np = new;
natid own = np->nuk_effic == 0 ? 0 : np->nuk_own;
+ int plane = np->nuk_plane;
+
+ /* Be careful with writing to *np, in case oldnp == np */
if (!own) {
np->nuk_effic = 0;
- np->nuk_plane = -1;
+ plane = -1;
}
- if (oldnp->nuk_plane != np->nuk_plane)
- nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, np->nuk_plane);
+ if (oldnp->nuk_plane != plane)
+ nuk_carrier_change(np, EF_PLANE, oldnp->nuk_plane, plane);
- /* We've avoided assigning to np->nuk_own, in case oldnp == np */
if (oldnp->nuk_own != own)
lost_and_found(EF_NUKE, oldnp->nuk_own, own,
np->nuk_uid, np->nuk_x, np->nuk_y);
np->nuk_own = own;
+ np->nuk_plane = plane;
}
char *