if (player == pl) {
while (io_output_if_queue_long(pl->iop,
- !play_wrlock_wanted
- && !(pl->command && (pl->command->c_flags & C_MOD)))
- > 0)
+ pl->may_sleep == PLAYER_SLEEP_FREELY) > 0)
;
}
}
if (player == pl) {
while (io_output_if_queue_long(pl->iop,
- !play_wrlock_wanted
- && !(pl->command && (pl->command->c_flags & C_MOD)))
- > 0)
+ pl->may_sleep == PLAYER_SLEEP_FREELY) > 0)
;
}
}