]> git.pond.sub.org Git - empserver/blobdiff - src/lib/subs/rej.c
Update copyright notice
[empserver] / src / lib / subs / rej.c
index 31ba58ef97997d847e36417b6c59100e47690080..1adb7ab681c1d29b7262bc3771863ce29b6b3870 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
  *
  *  ---
  *
- *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- *  related information and legal notices. It is expected that any future
- *  projects/authors will amend these files as needed.
+ *  See files README, COPYING and CREDITS in the root of the source
+ *  tree for related information and legal notices.  It is expected
+ *  that future projects/authors will amend these files as needed.
  *
  *  ---
  *
  *  rej.c: Various relations setting routines
- * 
+ *
  *  Known contributors to this file:
  *     Dave Pare, 1994
  */
 
-#include "misc.h"
-#include "nat.h"
+#include <config.h>
+
 #include "file.h"
+#include "nat.h"
 #include "news.h"
+#include "optlist.h"
 #include "player.h"
 #include "prototypes.h"
-#include "optlist.h"
-
-extern s_char *relates[];
-extern int update_pending;
+#include "server.h"
 
 int
 setrel(natid us, natid them, int rel)
 {
-       struct  natstr *mynp;
-       struct  natstr *themnp;
-       s_char  *myname = cname(us);
-       s_char  *themname;
-       int     oldrel;
-       s_char *whichway;
-       int     n_up = 0;
-       int     n_down = 0;
-       s_char  *addendum = 0;
-       int     theirrel;
-       extern int      War_Cost;
+    struct natstr *mynp;
+    struct natstr *themnp;
+    char *myname = cname(us);
+    char *themname;
+    int oldrel;
+    char *whichway;
+    int n_up = 0;
+    int n_down = 0;
+    char *addendum = 0;
+    int theirrel;
 
-       if (rel < AT_WAR)
-               rel = AT_WAR;
-       if (rel > ALLIED)
-               rel = ALLIED;
-       if (!(mynp = getnatp(us)))
-               return RET_FAIL;
-       if (!(themnp = getnatp(them)))
-               return RET_FAIL;
-       if ((oldrel = getrel(mynp, them)) == rel)
-               return RET_FAIL;
-       themname = cname(them);
-       if (rel > oldrel)
-               whichway = "upgraded";
-       else
-               whichway = "downgraded";
-       if (rel == ALLIED) {
-               addendum = "Congratulations!";
-               n_up = N_DECL_ALLY;
-       } else if (rel == FRIENDLY) {
-               n_up = N_UP_FRIENDLY;
-               n_down = N_DOWN_FRIENDLY;
-       } else if (rel == NEUTRAL) {
-               n_up = N_UP_NEUTRAL;
-               n_down = N_DOWN_NEUTRAL;
-       } else if (rel == HOSTILE) {
-               addendum = "Another cold war...";
-               n_up = N_UP_HOSTILE;
-               n_down = N_DOWN_HOSTILE;
-       } else if (rel < HOSTILE) {
-         if (opt_SLOW_WAR) {
-               struct  natstr  *natp2;
-               double  cost;
+    if (rel < AT_WAR)
+       rel = AT_WAR;
+    if (rel > ALLIED)
+       rel = ALLIED;
+    if (!(mynp = getnatp(us)))
+       return RET_FAIL;
+    if (!(themnp = getnatp(them)))
+       return RET_FAIL;
+    if ((oldrel = getrel(mynp, them)) == rel)
+       return RET_FAIL;
+    themname = cname(them);
+    if (rel > oldrel)
+       whichway = "upgraded";
+    else
+       whichway = "downgraded";
+    if (rel == ALLIED) {
+       addendum = "Congratulations!";
+       n_up = N_DECL_ALLY;
+    } else if (rel == FRIENDLY) {
+       n_up = N_UP_FRIENDLY;
+       n_down = N_DOWN_FRIENDLY;
+    } else if (rel == NEUTRAL) {
+       n_up = N_UP_NEUTRAL;
+       n_down = N_DOWN_NEUTRAL;
+    } else if (rel == HOSTILE) {
+       addendum = "Another cold war...";
+       n_up = N_UP_HOSTILE;
+       n_down = N_DOWN_HOSTILE;
+    } else if (rel < HOSTILE) {
+       if (opt_SLOW_WAR) {
+           struct natstr *natp2;
+           double cost;
 
-               if (!player->god) {
-                       natp2 = themnp;
-                               theirrel = getrel(natp2,us);
-                       if (theirrel <= MOBILIZATION) {
-                               rel = theirrel;
-                               cost = 0;
-                       } else if (us == player->cnum && !update_pending) {
-                               if (mynp->nat_money < War_Cost){
-                                       mpr(us, "You don't have the money!\n");
-                                       return RET_FAIL;
-                               }
-                               rel = MOBILIZATION;
-                               cost = War_Cost;
-                       } else { /* nreport is forcing us to decl war */
-                               return RET_FAIL;
-                       }
-                       if (rel >= oldrel) {
-                               if (us == player->cnum && !update_pending)
-                                   mpr(us, "No change required for that!\n");
-                               return RET_FAIL;
-                       }
-                       player->dolcost += cost;
+           if (!player->god) {
+               natp2 = themnp;
+               theirrel = getrel(natp2, us);
+               if (theirrel <= MOBILIZATION) {
+                   rel = theirrel;
+                   cost = 0;
+               } else if (us == player->cnum && !update_running) {
+                   if (mynp->nat_money < War_Cost) {
+                       mpr(us, "You don't have the money!\n");
+                       return RET_FAIL;
+                   }
+                   rel = MOBILIZATION;
+                   cost = War_Cost;
+               } else {        /* nreport is forcing us to decl war */
+                   return RET_FAIL;
+               }
+               if (rel >= oldrel) {
+                   if (us == player->cnum && !update_running)
+                       mpr(us, "No change required for that!\n");
+                   return RET_FAIL;
                }
-         }
-         addendum = "Declaration made (give 'em hell).";
-         n_down = N_DECL_WAR;
+               player->dolcost += cost;
+           }
        }
+       addendum = "Declaration made (give 'em hell).";
+       n_down = N_DECL_WAR;
+    }
 
-       if (addendum && us == player->cnum && !update_pending)
-               pr("%s\n", addendum);
-       mpr(us, "Diplomatic relations with %s %s to \"%s\".\n", themname, whichway, relates[rel]);
-       if(!(getrejects(us, themnp) & REJ_TELE))
-               mpr(them,
-                   "Country %s (#%d) has %s their relations with you to \"%s\"!\n", myname, us, whichway, relates[rel]);
+    if (addendum && us == player->cnum && !update_running)
+       pr("%s\n", addendum);
+    mpr(us, "Diplomatic relations with %s %s to \"%s\".\n",
+       themname, whichway, relates[rel]);
+    if (!(getrejects(us, themnp) & REJ_TELE))
+       mpr(them,
+           "Country %s (#%d) has %s their relations with you to \"%s\"!\n",
+           myname, us, whichway, relates[rel]);
 
-       putrel(mynp, them, rel);
-       putnat(mynp);
+    putrel(mynp, them, rel);
+    putnat(mynp);
 
-       if (!player->god) {
-               if (oldrel == ALLIED)
-                       nreport(us, N_DIS_ALLY, them, 1);
-               else if (oldrel < HOSTILE && rel >= HOSTILE)
-                       nreport(us, N_DIS_WAR, them, 1);
-               if (rel > oldrel)
-                       nreport(us, n_up, them, 1);
-               else
-                       nreport(us, n_down, them, 1);
-       }
+    if (!player->god) {
+       if (oldrel == ALLIED)
+           nreport(us, N_DIS_ALLY, them, 1);
+       else if (oldrel < HOSTILE && rel >= HOSTILE)
+           nreport(us, N_DIS_WAR, them, 1);
+       if (rel > oldrel)
+           nreport(us, n_up, them, 1);
+       else
+           nreport(us, n_down, them, 1);
+    }
+    if (opt_HIDDEN)
+       setcont(them, us, FOUND_TELE);
 
-       return RET_OK;
+    return RET_OK;
 }
 
 int
 setcont(natid us, natid them, int contact)
 {
-       struct  natstr *np;
+    struct natstr *np;
 
-       if ((np = getnatp(us)) == 0)
-               return 0;
-       putcontact(np, them, contact);
-       putnat(np);
-       return 1;
+    if ((np = getnatp(us)) == 0)
+       return 0;
+    putcontact(np, them, contact);
+    putnat(np);
+    return 1;
 }
 
 int
 setrej(natid us, natid them, int how, int what)
 {
-       struct  natstr *np;
+    struct natstr *np;
 
-       if ((np = getnatp(us)) == 0)
-               return 0;
-       putreject(np, them, how, what);
-       putnat(np);
-       return 1;
+    if ((np = getnatp(us)) == 0)
+       return 0;
+    putreject(np, them, how, what);
+    putnat(np);
+    return 1;
 }