/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
*
* Known contributors to this file:
* Dave Pare, 1989
- * Markus Armbruster, 2004-2008
+ * Markus Armbruster, 2004-2010
*/
#include <config.h>
#include <ctype.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "nsc.h"
-#include "optlist.h"
#include "player.h"
#include "prototypes.h"
#include "xy.h"
return NS_DIST;
if (c == '*')
return NS_ALL;
- if (c == '#' || strchr(str, ',') != 0)
+ if (c == '#' || strchr(str, ','))
return NS_AREA;
if (isdigit(c))
return NS_LIST;
return 0;
y = strtoy(str, &str);
if (y < 0 || (*str != 0 && !isspace(*str)))
- return 0;
+ return 0;
if ((x ^ y) & 1)
return 0;
np = getnatp(player->cnum);