int
shp_postread(int n, s_char *ptr)
{
- struct shpstr *sp = (struct shpstr *)ptr;
+ struct shpstr *sp = (struct shpstr *)ptr;
- if (sp->shp_uid != n) {
- logerror("shp_postread: Error - %d != %d, zeroing.\n", sp->shp_uid, n);
- bzero(ptr, sizeof(struct shpstr));
- }
+ if (sp->shp_uid != n) {
+ logerror("shp_postread: Error - %d != %d, zeroing.\n", sp->shp_uid,
+ n);
+ bzero(ptr, sizeof(struct shpstr));
+ }
- if (opt_MOB_ACCESS)
- shp_do_upd_mob(sp);
- player->owner = (player->god || sp->shp_own == player->cnum);
- return 1;
+ if (opt_MOB_ACCESS)
+ shp_do_upd_mob(sp);
+ player->owner = (player->god || sp->shp_own == player->cnum);
+ return 1;
}
int
shp_prewrite(int n, s_char *ptr)
{
- struct shpstr *sp = (struct shpstr *) ptr;
- struct shpstr ship;
+ struct shpstr *sp = (struct shpstr *)ptr;
+ struct shpstr ship;
struct lndstr *lp;
struct plnstr *pp;
int i;
-
+
sp->ef_type = EF_SHIP;
sp->shp_uid = n;
-
+
time(&sp->shp_timestamp);
-
+
if (sp->shp_own != 0 && sp->shp_effic < SHIP_MINEFF) {
- mpr(sp->shp_own, "\t%s sunk!\n", prship(sp));
- makelost(EF_SHIP, sp->shp_own, sp->shp_uid, sp->shp_x, sp->shp_y);
- sp->shp_own = 0;
-
- getship(n, &ship);
-
- for (i = 0; NULL != (lp = getlandp(i)); i++) {
- if (lp->lnd_own && lp->lnd_ship == n) {
- mpr(lp->lnd_own, "%s sunk!\n", prland(lp));
- makelost(EF_LAND, lp->lnd_own, lp->lnd_uid, lp->lnd_x, lp->lnd_y);
- lp->lnd_own = 0;
- lp->lnd_effic = 0;
- lp->lnd_ship = -1;
- lp->lnd_land = -1;
- putland(lp->lnd_uid, lp);
- }
- }
- for (i = 0; NULL != (pp = getplanep(i)); i++) {
- if (pp->pln_own && pp->pln_ship == n) {
- mpr(pp->pln_own, "%s sunk!\n", prplane(pp));
- makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y);
- pp->pln_own = 0;
- pp->pln_effic = 0;
- pp->pln_ship = -1;
- pp->pln_land = -1;
- putplane(pp->pln_uid, pp);
- }
- }
+ mpr(sp->shp_own, "\t%s sunk!\n", prship(sp));
+ makelost(EF_SHIP, sp->shp_own, sp->shp_uid, sp->shp_x, sp->shp_y);
+ sp->shp_own = 0;
+
+ getship(n, &ship);
+
+ for (i = 0; NULL != (lp = getlandp(i)); i++) {
+ if (lp->lnd_own && lp->lnd_ship == n) {
+ mpr(lp->lnd_own, "%s sunk!\n", prland(lp));
+ makelost(EF_LAND, lp->lnd_own, lp->lnd_uid, lp->lnd_x,
+ lp->lnd_y);
+ lp->lnd_own = 0;
+ lp->lnd_effic = 0;
+ lp->lnd_ship = -1;
+ lp->lnd_land = -1;
+ putland(lp->lnd_uid, lp);
+ }
+ }
+ for (i = 0; NULL != (pp = getplanep(i)); i++) {
+ if (pp->pln_own && pp->pln_ship == n) {
+ mpr(pp->pln_own, "%s sunk!\n", prplane(pp));
+ makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x,
+ pp->pln_y);
+ pp->pln_own = 0;
+ pp->pln_effic = 0;
+ pp->pln_ship = -1;
+ pp->pln_land = -1;
+ putplane(pp->pln_uid, pp);
+ }
+ }
} else
- getship(n, &ship);
-
+ getship(n, &ship);
+
return 1;
}
void
shp_init(int n, s_char *ptr)
{
- struct shpstr *sp = (struct shpstr *) ptr;
+ struct shpstr *sp = (struct shpstr *)ptr;
- sp->ef_type = EF_SHIP;
- sp->shp_uid = n;
- sp->shp_own = 0;
+ sp->ef_type = EF_SHIP;
+ sp->shp_uid = n;
+ sp->shp_own = 0;
}
s_char *
{
if (opt_SHIPNAMES) {
return prbuf("%s %s(#%d)",
- mchr[(int)sp->shp_type].m_name, sp->shp_name, sp->shp_uid);
+ mchr[(int)sp->shp_type].m_name, sp->shp_name,
+ sp->shp_uid);
} else {
- return prbuf("%s #%d", mchr[(int)sp->shp_type].m_name, sp->shp_uid);
+ return prbuf("%s #%d", mchr[(int)sp->shp_type].m_name,
+ sp->shp_uid);
}
}