]> git.pond.sub.org Git - empserver/blobdiff - src/lib/subs/shpsub.c
Fix navigate not to wipe out concurrent updates
[empserver] / src / lib / subs / shpsub.c
index 3a45c72545e1e6dae9f51cf350b8da5cc3b86e3f..41e40d86cf8c59111a657b71b27af49733ff7b2d 100644 (file)
@@ -100,8 +100,8 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
     struct emp_qelem *qp;
     struct emp_qelem *next;
     struct ulist *mlp;
+    struct shpstr *sp;
     struct sctstr sect;
-    struct shpstr ship;
     coord allx;
     coord ally;
     int first = 1;
@@ -112,31 +112,32 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
     for (qp = list->q_back; qp != list; qp = next) {
        next = qp->q_back;
        mlp = (struct ulist *)qp;
-       getship(mlp->unit.ship.shp_uid, &ship);
-       if (ship.shp_own != actor) {
+       sp = &mlp->unit.ship;
+       getship(sp->shp_uid, sp);
+       if (sp->shp_own != actor) {
            mpr(actor, "%s was sunk at %s\n",
-               prship(&ship), xyas(ship.shp_x, ship.shp_y, actor));
+               prship(sp), xyas(sp->shp_x, sp->shp_y, actor));
            emp_remque((struct emp_qelem *)mlp);
            free(mlp);
            continue;
        }
        if (opt_SAIL) {
-           if (*ship.shp_path && !update_running) {
+           if (*sp->shp_path && !update_running) {
                shp_stays(actor, "has a sail path", mlp);
                mpr(actor, "Use `sail <#> -' to reset\n");
                continue;
            }
        }
        /* check crew - uws don't count */
-       if (ship.shp_item[I_MILIT] == 0 && ship.shp_item[I_CIVIL] == 0) {
+       if (sp->shp_item[I_MILIT] == 0 && sp->shp_item[I_CIVIL] == 0) {
            shp_stays(actor, "is crewless", mlp);
            continue;
        }
-       if (!getsect(ship.shp_x, ship.shp_y, &sect)) {
+       if (!getsect(sp->shp_x, sp->shp_y, &sect)) {
            shp_stays(actor, "was sucked into the sky by a strange looking spaceship", mlp);    /* heh -KHS */
            continue;
        }
-       switch (shp_check_nav(&sect, &ship)) {
+       switch (shp_check_nav(&sect, sp)) {
        case CN_CONSTRUCTION:
            shp_stays(actor, "is caught in a construction zone", mlp);
            continue;
@@ -151,20 +152,19 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
            continue;
        }
        if (first) {
-           allx = ship.shp_x;
-           ally = ship.shp_y;
+           allx = sp->shp_x;
+           ally = sp->shp_y;
            first = 0;
        }
-       if (ship.shp_x != allx || ship.shp_y != ally)
+       if (sp->shp_x != allx || sp->shp_y != ally)
            *togetherp = 0;
-       if (ship.shp_mobil + 1 < (int)mlp->mobil) {
-           mlp->mobil = ship.shp_mobil;
+       if (sp->shp_mobil + 1 < (int)mlp->mobil) {
+           mlp->mobil = sp->shp_mobil;
        }
        if (mlp->mobil < *minmobp)
            *minmobp = mlp->mobil;
        if (mlp->mobil > *maxmobp)
            *maxmobp = mlp->mobil;
-       mlp->unit.ship = ship;
     }
 }