/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
if (msl_launch(&plp->plane, EF_SHIP, prship(&mvs->unit.ship),
newx, newy, victim, &sublaunch) < 0)
goto use_up_msl;
+ stopping = 1;
if (msl_hit(&plp->plane,
shp_hardtarget(&mvs->unit.ship), EF_SHIP,
N_SHP_MISS, N_SHP_SMISS, sublaunch, victim)) {
"missile interdiction mission does %d damage to %s!\n",
dam, prship(&mvs->unit.ship));
shp_damage_one(mvs, dam);
- stopping = 1;
}
} else {
dam = pln_damage(&plp->plane, 'p', 0);
struct sctstr fsect;
int trange, range;
int dam;
+ int stopping = 0;
int totdam = 0;
signed char notified[MAXNOC];
int i;
putsect(&fsect);
if (dam < 0)
continue;
+ stopping = 1;
totdam += dam;
mpr(victim, "Incoming fire does %d damage!\n", dam);
#if 0
nreport(fsect.sct_own, N_SHP_SHELL, victim, 1);
}
if (totdam > 0)
- return shp_damage(list, totdam, 0, M_SUB, newx, newy);
- return 0;
+ shp_damage(list, totdam, 0, M_SUB, newx, newy);
+ return stopping;
+}
+
+static int
+shp_mission_interdiction(struct emp_qelem *list, coord x, coord y,
+ natid victim, int subs)
+{
+ char *what = subs ? "subs" : "ships";
+ int wantflags = subs ? M_SUB : 0;
+ int nowantflags = subs ? 0 : M_SUB;
+ int mission = subs ? MI_SINTERDICT : MI_INTERDICT;
+ int dam;
+
+ dam = unit_interdict(x, y, victim, what,
+ shp_easiest_target(list, wantflags, nowantflags),
+ mission);
+ if (dam >= 0)
+ shp_damage(list, dam, wantflags, nowantflags, x, y);
+ return dam >= 0;
}
static int
stopping |= shp_fort_interdiction(list, newx, newy, victim);
if (shp_contains(list, newx, newy, 0, M_SUB)) {
- stopping |=
- shp_damage(list,
- unit_interdict(newx, newy, victim, "ships",
- shp_easiest_target(list, 0, M_SUB),
- MI_INTERDICT),
- 0, M_SUB, newx, newy);
+ stopping |= shp_mission_interdiction(list, newx, newy, victim, 0);
stopping |= shp_missile_interdiction(list, newx, newy, victim);
}
}
- if (shp_contains(list, newx, newy, M_SUB, 0)) {
- stopping |=
- shp_damage(list,
- unit_interdict(newx, newy, victim, "subs",
- shp_easiest_target(list, M_SUB, 0),
- MI_SINTERDICT),
- M_SUB, 0, newx, newy);
- }
+ if (shp_contains(list, newx, newy, M_SUB, 0))
+ stopping |= shp_mission_interdiction(list, newx, newy, victim, 1);
return stopping;
}