/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "player.h"
#include "prototypes.h"
#include "queue.h"
-#include "server.h"
#include "unit.h"
#include "xy.h"
cname(ship.shp_own),
hit ? "KABOOOM!! Missile destroyed\n"
: "SWOOSH!! anti-missile system failed!!");
- mpr(ship.shp_own, "Ship #%i anti-missile system activated!\n",
+ mpr(ship.shp_own, "Ship #%d anti-missile system activated!\n",
ship.shp_uid);
mpr(ship.shp_own, "%d%% hit chance...%s\n", hitchance,
hit ? "KABOOOM!! Incoming missile destroyed!\n"