/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Dave Pare, 1989
*/
+#include <config.h>
+
+#include <ctype.h>
#include "misc.h"
#include "player.h"
-#include "var.h"
#include "xy.h"
-#include "sect.h"
#include "nsc.h"
#include "file.h"
-#include "com.h"
#include "prototypes.h"
/*
* can select on NS_ALL, NS_AREA, NS_DIST, and NS_LIST.
* iterate thru the "condarg" string looking
* for arguments to compile into the nstr.
+ * Using this function for anything but command arguments is usually
+ * incorrect, because it respects conditionals. Use the snxtitem_FOO()
+ * instead.
*/
int
-snxtitem(register struct nstr_item *np, int type, s_char *str)
+snxtitem(struct nstr_item *np, int type, char *str)
{
- register s_char *cp;
struct range range;
int list[NS_LSIZE];
int n;
coord cx, cy;
int dist;
int flags;
- s_char natnumber[16];
- s_char prompt[128];
- s_char buf[1024];
+ char natnumber[16];
+ char prompt[128];
+ char buf[1024];
- np->type = NS_UNDEF;
+ np->type = EF_BAD;
np->sel = NS_UNDEF;
if (str == 0) {
sprintf(prompt, "%s(s)? ", ef_nameof(type));
return 0;
}
if (*str == 0) {
- /* str present, but only <cr>: nil string passed by player */
+ /* empty string passed by player */
return 0;
}
if (type == EF_NATION && isalpha(*str)) {
- sprintf(natnumber, "%d", natarg(str, ""));
+ sprintf(natnumber, "%d", natarg(str, NULL));
str = natnumber;
}
flags = ef_flags(type);
np->flags = flags;
if (player->condarg == 0)
return 1;
- cp = player->condarg;
- while ((cp = nstr_comp(np->cond, &np->ncond, type, cp)) && *cp) ;
- if (cp == 0)
+ n = nstr_comp(np->cond, sizeof(np->cond) / sizeof(*np->cond), type,
+ player->condarg);
+ np->ncond = n >= 0 ? n : 0;
+ return n >= 0;
+}
+
+void
+snxtitem_area(struct nstr_item *np, int type, struct range *range)
+{
+ memset(np, 0, sizeof(*np));
+ np->cur = -1;
+ np->type = type;
+ np->sel = NS_AREA;
+ np->index = -1;
+ np->range = *range;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+ xysize_range(&np->range);
+}
+
+void
+snxtitem_dist(struct nstr_item *np, int type, int cx, int cy,
+ int dist)
+{
+ struct range range;
+
+ memset(np, 0, sizeof(*np));
+ xydist_range(cx, cy, dist, &range);
+ np->cur = -1;
+ np->type = type;
+ np->sel = NS_DIST;
+ np->cx = cx;
+ np->cy = cy;
+ np->index = -1;
+ np->range = range;
+ np->dist = dist;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+#if 0
+ /* This is no longer proper. */
+ /* It did the wrong thing for small, hitech worlds. */
+ xysize_range(&np->range);
+#endif
+}
+
+void
+snxtitem_xy(struct nstr_item *np, int type, coord x, coord y)
+{
+ memset(np, 0, sizeof(*np));
+ np->cur = -1;
+ np->type = type;
+ np->sel = NS_XY;
+ np->cx = xnorm(x);
+ np->cy = ynorm(y);
+ np->index = -1;
+ np->dist = 0;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+}
+
+void
+snxtitem_all(struct nstr_item *np, int type)
+{
+ memset(np, 0, sizeof(*np));
+ np->cur = -1;
+ np->sel = NS_ALL;
+ np->type = type;
+ np->index = -1;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+ xysize_range(&np->range);
+}
+
+void
+snxtitem_group(struct nstr_item *np, int type, char group)
+{
+ if (group == '~')
+ group = 0;
+ memset(np, 0, sizeof(*np));
+ np->cur = -1;
+ np->sel = NS_GROUP;
+ np->group = group;
+ np->type = type;
+ np->index = -1;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+ xysize_range(&np->range);
+}
+
+void
+snxtitem_rewind(struct nstr_item *np)
+{
+ np->cur = -1;
+ np->index = -1;
+}
+
+int
+snxtitem_list(struct nstr_item *np, int type, int *list, int len)
+{
+ int i;
+
+ memset(np, 0, sizeof(*np));
+ np->cur = -1;
+ np->type = type;
+ np->sel = NS_LIST;
+ np->index = -1;
+ np->read = ef_read;
+ np->flags = ef_flags(type);
+ if (len <= 0 || len > NS_LSIZE)
return 0;
+ for (i = 0; i < len; i++)
+ np->list[i] = list[i];
+ np->size = len;
return 1;
}
-
-/*
- * The rest of these (snxtitem_area, snxtitem_dist, etc, have been moved
- * into the common lib, since they don't use condargs, and are useful
- * elsewhere (update, chiefly). ---ts
- *
- */