/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "player.h"
#include "xy.h"
#include "nsc.h"
-#include "file.h"
#include "prototypes.h"
#include "unit.h"
}
/*
- * Initialize NP to iterate over the items of type TYPE in a carrier.
- * The carrier has file type CARRIER_TYPE and uid CARRIER_UID.
+ * Initialize @np to iterate over the items of type @type in a carrier.
+ * The carrier has file type @carrier_type and UID @carrier_uid.
* Note: you can take an item gotten with nxtitem() off its carrier
* without disturbing the iterator. Whether the iterator will pick up
* stuff you load onto the carrier during iteration is unspecified.