/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* Known contributors to this file:
* Dave Pare, 1989
- * Markus Armbruster, 2006-2008
+ * Markus Armbruster, 2006-2009
*/
#include <config.h>
int dist, n;
char buf[1024];
- if (str == 0 || *str == 0) {
- if ((str = getstring("(sects)? ", buf)) == 0)
+ if (!str || !*str) {
+ if (!(str = getstring("(sects)? ", buf)))
return 0;
}
switch (sarg_type(str)) {
default:
return 0;
}
- if (player->condarg == 0)
+ if (!player->condarg)
return 1;
n = nstr_comp(np->cond, sizeof(np->cond) / sizeof(*np->cond),
EF_SECTOR, player->condarg);