/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* trechk.c: Check to see if an actor has violated a treaty.
- *
- * Known contributors to this file:
+ *
+ * Known contributors to this file:
* Steve McClure, 1998-1999
- *
*/
/*
#include <config.h>
-#include "misc.h"
-#include "treaty.h"
+#include "file.h"
#include "nat.h"
#include "news.h"
-#include "file.h"
-#include "xy.h"
-#include "nsc.h"
-#include "prototypes.h"
#include "optlist.h"
+#include "prototypes.h"
+#include "treaty.h"
int
-trechk(register natid actor, register natid victim, int provision)
+trechk(natid actor, natid victim, int provision)
{
- register natid cn;
- s_char buf[1024];
+ natid cn;
+ char buf[1024];
int news_verb;
int involved[MAXNOC];
struct trtstr treaty;