if (leader->ef_type != EF_SHIP)
return NULL;
cp = unit_move_parse(cp, leader_str);
- sona();
+ c_sonar();
player->btused++; /* FIXME likewise */
*map_shown = 1;
break;
player->argp[1] = leader_str;
}
if (leader->ef_type == EF_SHIP)
- mine();
+ c_mine();
else
- landmine();
+ c_lmine();
player->btused++; /* FIXME likewise */
*map_shown = 1;
break;