/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* age.c: Age people
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
*/
#include <config.h>
+#include "chance.h"
#include "update.h"
+int
+age_people(int n, int etu)
+{
+ /* age by 1% per 24 etus */
+ return roundavg(n * (1.0 - etu / 2400.0));
+}
+
void
age_levels(int etu)
{
int i;
double level;
double delta;
- int deltares;
best_tech = 0.0;
best_res = 0.0;
delta = np->nat_level[NAT_TLEV] * etu / (100 * level_age_rate);
np->nat_level[NAT_TLEV] -= delta;
}
- /*
- * age reserves by 1% per every 24 etus
- */
- deltares = -roundavg(np->nat_reserve * etu / 2400.0);
- if (deltares != 0)
- np->nat_reserve += deltares;
- /* Chad Zabel - above number is negative ( was a -= there
- which was wrong. */
+ np->nat_reserve = age_people(np->nat_reserve, etu);
}
best_tech /= 5;
best_res /= 5;