/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1996
+ * Markus Armbruster, 2004-2006
*/
#include <config.h>
-#include <math.h>
-#include "misc.h"
-#include "sect.h"
-#include "nat.h"
+#include "budg.h"
#include "item.h"
#include "news.h"
-#include "xy.h"
-#include "optlist.h"
-#include "budg.h"
#include "player.h"
#include "update.h"
-#include "common.h"
-#include "gen.h"
-#include "subs.h"
+#include "xy.h"
+#include <math.h>
static int growfood(struct sctstr *, short *, int, int);
static int starve_some(short *, i_type, int);