/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "player.h"
#include "prototypes.h"
#include "sect.h"
+#include "update.h"
#include "xy.h"
static int new_work(struct sctstr *, int);
sp->sct_item[I_MILIT],
sp->sct_item[I_UW],
maxworkers));
- if (sp->sct_type != SCT_SANCT) {
+
+ if (sp->sct_type != SCT_WATER && sp->sct_type != SCT_SANCT) {
manna = 0;
if (opt_NOFOOD == 0) {
needed = (int)ceil(food_needed(sp->sct_item, etu));