/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Dave Pare, 1989
*/
-#include "misc.h"
-#include "xy.h"
-#include "ship.h"
+#include <config.h>
+
+#include "empobj.h"
#include "land.h"
#include "nsc.h"
-#include "file.h"
-#include "genitem.h"
-#include "player.h"
+#include "ship.h"
#include "update.h"
-#include "gen.h"
-#include "common.h"
-s_char *
-nxtitemp(struct nstr_item *np, int owner)
+void *
+nxtitemp(struct nstr_item *np)
{
- struct genitem *gp;
+ struct empobj *gp;
int selected;
if (np->sel == NS_UNDEF)
} else {
np->cur++;
}
- gp = (struct genitem *)ef_ptr(np->type, np->cur);
- if (gp == (struct genitem *)0)
+ gp = ef_ptr(np->type, np->cur);
+ if (!gp)
return 0;
selected = 1;
switch (np->sel) {
- /*
- * This one won't work unless you're running in emp_player
- *
- */
case NS_LIST:
- if ((np->flags & EFF_OWNER) && !owner)
- selected = 0;
break;
case NS_ALL:
- /* XXX maybe combine NS_LIST and NS_ALL later */
break;
case NS_DIST:
if (!xyinrange(gp->x, gp->y, &np->range)) {
selected = 0;
break;
default:
- CANT_HAPPEN("bad np->sel");
+ CANT_REACH();
return 0;
}
if (selected && np->ncond) {
selected = 0;
}
} while (!selected);
- return (s_char *)gp;
+ return gp;
}