* Dave Pare, 1986
* Steve McClure, 1996
* Ron Koenderink, 2004
- * Markus Armbruster, 2006-2010
+ * Markus Armbruster, 2006-2011
*/
#include <config.h>
struct pchrstr *product;
unsigned char *resource;
int dep;
- int n;
- int mult;
- int cost;
- int eff;
+ int n, mult, cost, eff_lost;
mp = &mchr[(int)sp->shp_type];
if (build == 1) {
mult = 2;
cost = -(mult * etus * MIN(0.0, money_ship * mp->m_cost));
if (np->nat_money < cost && !player->simulation) {
- if ((eff = sp->shp_effic - etus / 5) < SHIP_MINEFF) {
- wu(0, sp->shp_own,
- "%s lost to lack of maintenance\n", prship(sp));
- makelost(EF_SHIP, sp->shp_own, sp->shp_uid,
- sp->shp_x, sp->shp_y);
- sp->shp_own = 0;
- return;
+ eff_lost = etus / 5;
+ if (sp->shp_effic - eff_lost < SHIP_MINEFF)
+ eff_lost = sp->shp_effic - SHIP_MINEFF;
+ if (eff_lost > 0) {
+ wu(0, sp->shp_own, "%s lost %d%% to lack of maintenance\n",
+ prship(sp), eff_lost);
+ sp->shp_effic -= eff_lost;
}
- wu(0, sp->shp_own,
- "%s lost %d%% to lack of maintenance\n",
- prship(sp), sp->shp_effic - eff);
- sp->shp_effic = eff;
} else {
np->nat_money -= cost;
}