/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
product = &pchr[dchr[SCT_OIL].d_prd];
oil_gained = roundavg(total_work(100, etus,
sp->shp_item[I_CIVIL],
- sp->shp_item[I_MILIT],
+ sp->shp_item[I_MILIT],
sp->shp_item[I_UW],
ITEM_MAX)
* sp->shp_effic / 100.0
int w_p_eff;
int mult;
int mvec[I_MAX + 1];
- int rel;
mp = &mchr[(int)ship->shp_type];
sp = getsectp(ship->shp_x, ship->shp_y);
- if ((sp->sct_own != ship->shp_own) && (sp->sct_own != 0)) {
- rel = getrel(getnatp(sp->sct_own), ship->shp_own);
-
- if (rel < FRIENDLY)
- return;
- }
+ if (sp->sct_own != 0
+ && relations_with(sp->sct_own, ship->shp_own) < FRIENDLY)
+ return;
/* only military can work on a military boat */
if (mp->m_glim != 0)